Has anyone tried uncensoring the game イクノガマン?
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I couldn't open the assets in UABE, and had to open it in AssetStudio.
Seems like there's no material object, and the only potentially related thing I could find was a Shader called Custom\Pixelate in sharedassets1.assets
It looks like the following:
//////////////////////////////////////////
//
// NOTE: This is *not* a valid shader file
//
///////////////////////////////////////////
Shader "Custom\Pixelate" {
Properties {
_CellSize ("Cell Size", Vector) = (0.02,0.02,0,0)
_MainTex ("Main Texture", 2D) = "white" { }
}
SubShader {
LOD 200
Tags { "QUEUE" = "Transparent" "RenderType" = "Opaque" }
GrabPass {
"_PixelationGrabTexture"
}
Pass {
LOD 200
Tags { "QUEUE" = "Transparent" "RenderType" = "Opaque" }
GpuProgramID 65093
Program "vp" {
SubProgram "d3d11 " {
"// shader disassembly not supported on DXBC"
}
SubProgram "d3d11 " {
Keywords { "STEREO_INSTANCING_ON" }
"// shader disassembly not supported on DXBC"
}
}
Program "fp" {
SubProgram "d3d11 " {
"// shader disassembly not supported on DXBC"
}
SubProgram "d3d11 " {
Keywords { "STEREO_INSTANCING_ON" }
"// shader disassembly not supported on DXBC"
}
}
}
}
}
Not sure what I should edit here.