[ILLUSION] AI Girl and Honey Select 2 - Card Sharing Thread

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turbojoe

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Sep 27, 2021
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do you have the coordinates?
The clothes are saved on the card, you don´t need the coordinates to play Leelo.

But you can create the coordinates yourself:
Load the card, open Outfit
go to Costume Card - Save/Delete (1), say "Save New" (2)
you are asked for a name - apply - and you have the coordinate card in your UserData/Coordinate/female (4)
CoordinateSave.jpg
 
Aug 23, 2021
4
3
If you don´t want to pay a little for the whole sjjpl pack (it´s really worth!) you have to change the hair into one similar included in BetterRepack ;)
Look here , there are also some nice mods free to download
Its not hair pack actually I have the hair one. Its sjjpl female 60zipmod. I have a couple of perseus stoned cards and they are not loading properly. The faces are oval and the mod issue is showing up.
 

qazeqaze

Newbie
Jul 30, 2022
92
254
Hello everybody. This post is a bit long but bear with me.

A long time ago, I think about 2 years ago, Zecon posted an image of a character they made (linked image below):
https://attachments.f95zone.to/2020/07/740100_1.jpg

Though they didn't share the card, there was something beautifully natural about it, and I decided to try and mimic it as best I could.

Since I have zero skill creating faces/bodies from scratch, I relied upon other peoples cards as a base, spent hours upon hours trying different things, making adjustments, learning, and then making further revisions in terms of lighting, presets, skin shaders, and deciding between DHH vs F5 Graphics. I learned quite a bit through trial and error, and even more through postings here and watching the odd tutorial video.

Long story short, the following is an image of what I have created:
Julia_Posing.png

I think I did justice in more or less successfully recreating the hair, outfit, pose, and facial expression from Zecon's original work. I did take liberties, however, such as making freckles more pronounced, and not making the face shape an exact 1 for 1.

The most important part of any card, to me at least, is the face. To achieve the above, I started with the Danika-SSS card by Sykosis. I've included that here as a reference. I modified it many, many times, although the shape is more or less the same. At one time I conducted a fusion to modify the shape by about 5%. What took the longest was adjusting the eyes in terms of size, placement, colour, makeup, lashes, etc. Regretably I wasn't paying attention when I fused the face so I didn't remember the name of the other fused card. However, I'm confident in saying that the end result remains at least 80% of what Sykosis originally provided.

The body template I swapped out at least 4 times. Eventually I settled on a card's body as a base, and then went to work modifying it. The body I used came from the card Spider-Gwen, also provided below as a reference. I'm not sure who made the original card, and I wasn't able to identify it based on a quick Google search of the image name (I didn't change it). Thank you to whoever made that card, and if it was you, or if any of you know who it was, please let me know.

What took the most time was learning and ultizing the Hanmen shader (free version). For the longest time I used DHH exclusively and then, after reading someone explain exactly how to use the shader in F5, I was blown away and didn't think I'd ever go back to DHH again. And then, I think a day or so ago, Pathos posted the below.

Good morning fellows and fawns!!

Got an experiment I wanna conduct with yas. We'll call it Experiment #1. To participate, you will need to load THIS card, and her face and body appear fuuuu-king GRAY.
View attachment 2003644

If that happens in your game, come back here and download this MEGA package. We call it BAN THE HAN.


When you have it, yank the [Hanmen] NEXT-GEN Textures.zipmod from the rar and place it inside your "mods" folder. Then load THIS card:
View attachment 2003646
This card has "virtually" the same character, but with ONE variance. The Hanmen Skin Shader(and super hard to fiddle with F5 graphical settings) ARE NO LONGER REQUIRED. She DOES use Hanmen skin textures for her face and body. But this is DHH, not F5 graphics. You can then load the much simpler DHH-based preset (in the MEGA pack) so the graphics look more like how THIS guy, Mr. 69, does his cards in Photoshop so they look much better than they actually are--which brings us to Experiment #2!
View attachment 2003651
Isn't Rita lovely?? She's not come by it honest, unfortunately. Her creator, Mr. 69, had some fun with her using his student copy of the Adobe Creative Suite from 2010.

This is how Rita loaded for me, at first... then after some tweaking of my own.
View attachment 2003654

Using the MEGA pack's files; and sharing the link whenever you do a new card using Hanmen's skin textures, you can not only ban the han, eliminate the gray skin BS, you can get ALMOST(or better if you know more about DHH settings!) the same quality in your DHH-graphics-driven Honey2 game that Mr. 69 pulls with Photoshop!

Here's another diagram showing how you can use just Hanmen's textures, just like Nyaacho or Kito/Kitn's, to have ultra res skin for your favorite honey... AND NO MORE HANMEN GRAY SKIN SHADER BULLSHIT.

View attachment 2003657
PS: The softer "more endowed" version of Rita can be found in the MEGA pack, also. Now get out there and BAN THE HAN!

PPS: If you are one of the Hanmen converts, but now wish to renounce, simply delete the [Hanmen] NEXT-GEN Shader v2.0.zipmod from your mods folder--bye bye! Then load your InitSetting.exe and change the graphics enhancement back to DHH! Seriously, with that high contrast "Mr.69" DHH preset and the ultra textures, the girls look a million time better using just DHH.
Dear lordy, Pathos is a genius. I did exactly what Pathos specified, reset the skin shaders on my card which, at that point, was still using Hanmen in F5, and then applied the custom DHH preset that Pathos includes in the quote above to mimic Mr. 69's card lighting. I'm absolutely astounded that Pathos did what Pathos did in DHH.

I did, however, make a very, very minor adjustment to the Mr69 preset that Pathos made, that being to lower the DHH Light Intensity from about 1.89 to about 1.12 (I'm approximating because I didn't write down the exact numbers). To be frank, the main reason I opted to do this was because I found with the light pink of the clothing I made for my card, the brighter light washed the colours out.

I've provided my modified DHH preset as a reference, but full credit for that goes to Pathos.

And that concludes my insanely long post. Let me know what you think, or if I forgot to credit anyone.

Oh, and I truly hope that you don't mind Zecon that I was inspired by your work. Thank you all.
 

turbojoe

Forum Fanatic
Sep 27, 2021
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Its not hair pack actually I have the hair one. Its sjjpl female 60zipmod. I have a couple of perseus stoned cards and they are not loading properly. The faces are oval and the mod issue is showing up.
Sry I don´t know what you mean.
I have the whole pack but a "sjjpl female 60zipmod" is not included.
There are a sjjpl_hair_Female60.zipmod and a sjjpl_top_060.zipmod the only ones with 60 :cry:

If you will share one of this cards I will try to look what´s wrong.
 

turbojoe

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Sep 27, 2021
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can anyone help me with this problem View attachment 2009967
Some clothings seem to have less polygons in the nipple area, so they don´t follow exactly the nipple size of the body especially on big breasts.

So you can try to reduce the nipple depth slider.
Another option is to hide the nipples in the PushUpPlugin - if you don´t have installed it, you find it in [OPTIONAL] Mods.
 
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turbojoe

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Sep 27, 2021
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This is the card, followed by others made by Perseus as well.
Thanks for the nice card, it´s loading perfectly in my game - the hair is sjjpl 61, as you see.
MegaFox-Hair61.jpg

Here are the mods this card requires
MegaFox-Info.jpg

Maybe you have one of them missing - although I see no mod that could make faces oval if missing.
All mods are default included in BR10, the card is also loading fine in my clean BR10 (without any extra mods).

So I have to ask you what game version you have installed?
 
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Sep 16, 2019
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Download updates to version 10 in a row.
I just want to make sure I'm hearing you right. I initially dl V7 from here on F95, so, if I understand correctly, I have to now dl 8, 9 and 10? Does that mean I should have dl from 1 through to 9 also? I'm just getting over covid and my head's not the clearest but, geez, that's a massive dl if that's the case.
 

turbojoe

Forum Fanatic
Sep 27, 2021
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I just want to make sure I'm hearing you right. I initially dl V7 from here on F95, so, if I understand correctly, I have to now dl 8, 9 and 10? Does that mean I should have dl from 1 through to 9 also? I'm just getting over covid and my head's not the clearest but, geez, that's a massive dl if that's the case.
You see this right, if you go the "upgrade" way you have to download and install each missing step.

Now read my answer to this theme before https://f95zone.to/threads/illusion...lect-2-card-sharing-thread.44248/post-8803003
And then read my opinion about this "upgrading" here https://f95zone.to/threads/honey-select-2-libido-dx-r7-illusion.53457/post-8857042
 
Sep 16, 2019
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Ectospasm

Newbie
Dec 23, 2020
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Here are two more character from my webcomic series! This time around it's the protagonists of the series:

Lexine Winters, who starts out as an innocent and fairly timid student at collage falls in love quickly with the mysterious new student Raymond Wayne, who turns out to be a lot more than meets the eye.

g936.png

g1069.png

However, the ever growing violence of Neopolis city will soon engulf them both and change them forever. Will love triumph, or are their lives fated to end in tragedy? Find out about their rollercoaster of a story in

You don't have permission to view the spoiler content. Log in or register now.
 
Aug 23, 2021
4
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Thanks for the nice card, it´s loading perfectly in my game - the hair is sjjpl 61, as you see.
View attachment 2010521

Here are the mods this card requires
View attachment 2010529

Maybe you have one of them missing - although I see no mod that could make faces oval if missing.
All mods are default included in BR10, the card is also loading fine in my clean BR10 (without any extra mods).

So I have to ask you what game version you have installed?
I have BR10 as well. Maybe something else has gone down on my side I will try again.
Thanks for the help though!!!
 

qazeqaze

Newbie
Jul 30, 2022
92
254
I'm pleased to see so many people like my card. It took forever, and at least twice I reached a point where I thought, "I can't improve on this" and then kept going because someone posted something I didn't know was possible. The character creator feels like an art program and I'm enjoying it immensely.

I'm embarrased to admit that I've looked at about 400 cards on the net to see what other people have done. Pathos, Skyosis, Mr. 69, there's a lot of talent, and I'm sure there are even more brilliant artists, such as Zecon, whom are more private about their creations. I can understand that too, since it can take a lot of time and effort to get a card to look exactly how you want it to, and it is far too easy to take someone else's work and claim it as your own.

Huge props are due to Skyosis for every card they've made has an absolutely gorgeous face. In fact, if anyone needs proof of how you can triple the quality of a card by tweaking lighting and skin texture/shader, Skyosis's cards are a prime example. Black backgrounds also allow the model to take full attention.

For the record, I like Hanmen's skin textures and shaders, but after Pathos shared those DHH presets, I think I'll stick with DHH from now on. I find the lighting settings far easier to work with in DHH. I was too overwhelmed by the menu options in F5 to try and adjust things.

Zecon's character looked so natural, and it was that same youthful realism I was trying to replicate. I've found it a little odd that the majority of the cards I've seen look good, but have body proportions that seem more like a caricature than a real person. This works for stylized cards such as manga or video game characters, but I'm personally in favour of subtlety in areas such as the hips and breasts and in particular, not going overboard in the difference in width between the waist and hips. Too subtle and things look boring. Too much and you start approaching alien territory.

And to me, the eyes are everything. Eyes are so frickin' hard to get right if going for realism. Hair too. From my own experiments, I've seen cards go from beautiful to nuts with a hair swap. It's as though the hair is built into the face with each dependent on each other to look normal.

Has anyone seen an HS2 card with realistic looking blonde hair? I've been unable to make hair look natural that isn't brunette. I blame the lighting.
 

Sepheyer

Well-Known Member
Dec 21, 2020
1,568
3,763
I'm pleased to see so many people like my card. It took forever, and at least twice I reached a point where I thought, "I can't improve on this" and then kept going because someone posted something I didn't know was possible. The character creator feels like an art program and I'm enjoying it immensely.

I'm embarrased to admit that I've looked at about 400 cards on the net to see what other people have done. Pathos, Skyosis, Mr. 69, there's a lot of talent, and I'm sure there are even more brilliant artists, such as Zecon, whom are more private about their creations. I can understand that too, since it can take a lot of time and effort to get a card to look exactly how you want it to, and it is far too easy to take someone else's work and claim it as your own.

Huge props are due to Skyosis for every card they've made has an absolutely gorgeous face. In fact, if anyone needs proof of how you can triple the quality of a card by tweaking lighting and skin texture/shader, Skyosis's cards are a prime example. Black backgrounds also allow the model to take full attention.

For the record, I like Hanmen's skin textures and shaders, but after Pathos shared those DHH presets, I think I'll stick with DHH from now on. I find the lighting settings far easier to work with in DHH. I was too overwhelmed by the menu options in F5 to try and adjust things.

Zecon's character looked so natural, and it was that same youthful realism I was trying to replicate. I've found it a little odd that the majority of the cards I've seen look good, but have body proportions that seem more like a caricature than a real person. This works for stylized cards such as manga or video game characters, but I'm personally in favour of subtlety in areas such as the hips and breasts and in particular, not going overboard in the difference in width between the waist and hips. Too subtle and things look boring. Too much and you start approaching alien territory.

And to me, the eyes are everything. Eyes are so frickin' hard to get right if going for realism. Hair too. From my own experiments, I've seen cards go from beautiful to nuts with a hair swap. It's as though the hair is built into the face with each dependent on each other to look normal.

Has anyone seen an HS2 card with realistic looking blonde hair? I've been unable to make hair look natural that isn't brunette. I blame the lighting.
Here 64 of Too69's blonds - see if any of them have realistic hair according to your perception. I have about 30 more of his blonds, will attached if none of these work:
 
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