View attachment 2116096
this is the same character with dainty deformers applied on the right (they're in the arms accessory slot category for some reason)... if you're trying to make different cartoon expressions, try messing around with these.. they have interesting properties in that you can reduce the effect in the 2nd group of sliders in the accessory xyz settings to almost nothing but they will still affect the shape of mouth somewhat-- it takes some trial and error and toggling on and off, but there is a real shortage of expressions to cycle through so you may have some fun exaggerating them --- a couple points: if you have any bones in your boneslider set to 0.0, you will get extreme glitched out graphics. if you toggle these on, they exaggerate the state the mouth is in.. if you offset the lip up in the bonemod, the deformer will offset it further, if the mouth is open, it will open further, if the tongue is out, it'll pull it out further-- that kind of stuff. once they're on, you can cycle through all the facial expressions and the effect will persist-- so yeah.. a slightly open mouth will be slightly more open on each subsequent expression you cycle through. OH and one more thing, (sorry about the wall of text) they don't work well with bunny teeth or tiger fangs... i don't know if its just those accessories or any that are parented to the mouth, but they can cause the teeth to become displaced and glitch out badly-- persisting unattached through character loads on your screen until you reopen character maker.