- Dec 9, 2018
- 23
- 22
Did you check the Graphics Mod settings by pressing F5 (Lightning > Environment Skybox > SKYBOX/TRILIGHT/FLAT)?Thanks, but almost positive that's an asset. The female has a sphere under her leg. Those usually are placeholders for missing assets. Also, the blue tint remains while you're working, which wouldn't happen if a zipmod was missing. That's why I'm so frustrated. I did a really nice scene I was proud of but when I opened it up to keep working on it the lighting was changed so ended up spending way too long trying to figure it out. Cases like these it's usually a skybox or preset setting somewhere but damned if I can find what is different. Was hoping someone had come across this before and could give me a hint of where to look.
Maybe the original scene has a blue skybox enabled that didn't got saved?
If I choose a blue skybox with your scene loaded, the carpet also gets a blue tint. Saving & loading this edited scene keeps the skybox settings from the Graphics Mod, though.
An indication for this thought:
If you rotate the camera in the original scene to show the mirrors from the map, you can see a bluish skybox in the lower part of the mirror.
When you do the same with your newly saved scene it's bright white in the same part of the mirror. And in my modified scene with a skybox loaded & activated in the Graphics Mod, you can clearly see that skybox in the mirrors.
EDIT:
I've saved the original, blue tinted, scene without changing anything, loaded the new saved scene up again and the blue tint is also gone in my case.
To recreate it I have to use a blue skybox from the Graphics Mod, save that scene and then it keeps the settings. My guess is, that we both don't have the skybox file from the original scene installed or something.
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