- Jul 6, 2022
- 88
- 131
Not really what I wanted, but still very interesting scene. Very cool way to animate it, I have no idea how they keep track of so much stuff.Dunno if it'll help with what you're doing but I asked something similar regarding animations a while back. Follow this link to my question, the associated scene that I thought was brilliant and Kaseijins kind answer. https://f95zone.to/threads/illusion...-neo-scene-sharing-thread.85125/post-11031515
Checking it out blend shapes wasn't used, there is only one keyframe at the start of the timeline that I guess is setting the initial expression and then nothing else. I tried adding another one to see if the configuration of the scene would make them transform smoothly, but it didn't.
In the scene the eyebrow, eye and mouth patterns change from one from to the other abruptly (Just like in my case with blend shapes) but mouth and eye open are smoothly animated.
I think I'll just say it's an unfinished/buggy part of the mod that doesn't work in HS2 as cope, but I will keep trying and trying permanently delaying actually learning to animate cool shit in the search for a smooth ahegao.