I cannot believe people are actually complaining that there is actual choice and consequences in the game and divergent paths, not simply kinetic novel masquerading as a choice based VN as 99% of VNs in here .
If we weren't talking about an AVN, then so many choices would be a delight - but LM is eager to maintain his 2-month schedule like a bloodhound, and that is only going to get more difficult as more story-altering decisions are introduced.Personally, I like having choices that matter. It's why I have 7 playthroughs for this game. There's only like 2 other games on here where I have more than that. And that's largely because they have a lot of choices to play around with.
However, I can understand the other sides point. At least to some degree.
Filipis, use either the Inline Spoiler or Spoiler.If we weren't talking about an AVN, then so many choices would be a delight - but LM is eager to maintain his 2-month schedule like a bloodhound, and that is only going to get more difficult as more story-altering decisions are introduced.
The first of which was Cassandra being alive or dead.
That's 3 whole-ass story branches from just one character being alive or dead. Meanwhile, all the other LIs are either romanced or not; you either get their sex scenes or not, but they all behave the same on any of the aforementioned 3 paths.
- Cassandra is alive:
- Cassandra is romanced: Green Crown path
- Cassandra is imprisoned: White Crown path
- Cassandra is dead:
- Killed before Coup: White Crown path
- Killed during Coup: Red Crown path
Allowing this kind of branching so early on (half of Chapter 1) was a momentous decision from LM, one that has shown its positive and negative sides quickly:
Like DrakoGhoul says, this kind of branching creates fantastic replayability, but seriously hampers the experience during development - and maybe even the final product, as Cass even got her Dom/Sub scenes removed in favor of one-and-done sex scenes (to reduce workload, no doubt).
- Since the Coup, Cassandra's sex scenes are reserved only for 1/3rd of the players (ideal scenario), meaning you are creating content for only a third of your fanbase.
- Compare that to creating content for the Queen, Lia, or Elin, where even if the player doesn't romance them - they still appear on EVERY path in the game, therefore are accessible to 100% of the players.
For an update that was released 2 months ago? Are you serious?Filipis, use either the Inline Spoiler or Spoiler.
Choice is meaningless if there isn't a consequence, and there is barely a consequence to killing Cass other than a complete lack of content you would have otherwise gotten. The killed-cass path has absolutely nothing going on for it, 0 effort. It's basically a fake path.I cannot believe people are actually complaining that there is actual choice and consequences in the game and divergent paths, not simply kinetic novel masquerading as a choice based VN as 99% of VNs in here .
it's not a matter of choice/consequence but an amont of work as LM is alone on this project and different path mean more work on each path which mean less content for each specific pathI cannot believe people are actually complaining that there is actual choice and consequences in the game and divergent paths, not simply kinetic novel masquerading as a choice based VN as 99% of VNs in here .
Considering that in his previous game the decisions made in the early and mid game affected the ending,I'm almost certain that killing Cass will have consequences down the line. There are a lot of things in the game whose future impact isn't yet clear.Choice is meaningless if there isn't a consequence, and there is barely a consequence to killing Cass other than a complete lack of content you would have otherwise gotten. The killed-cass path has absolutely nothing going on for it, 0 effort. It's basically a fake path.
If the entirety of the choice comes down to "more stuff" or "no stuff", it's not actually a choice. You're still king either way and you unlock nothing new.
Can't quite predict how many endings there will be but I think it would make sense to split endings in the terms of harem and poly/single routes as to make whole corruption/love thing to make sense. I just can't see 'romantic' Elin acceptin harem dynamics. But then again, the game is young. Who knows how it proceed in the terms of romances? Just give me Cass x Elin route bro ✌Considering that in his previous game the decisions made in the early and mid game affected the ending,I'm almost certain that killing Cass will have consequences down the line. There are a lot of things in the game whose future impact isn't yet clear.
For example, Elin: There are tons of ways to raise her relationship points. There are decisions that give her +5 or +3, but dialogue checks so far have required her relationship points to be non-negative. And I'm wondering if this will continue or if there will be a barrier of some specific value for getting a good ending with her later in the game (I'm hoping for this option)
Agreed. The Love vs Corruption paths for Elin and the Queen don't make sense unless those stats unlock different endings for them (Corruption for a Harem ending, Love for solo endings).Can't quite predict how many endings there will be but I think it would make sense to split endings in the terms of harem and poly/single routes as to make whole corruption/love thing to make sense. I just can't see 'romantic' Elin acceptin harem dynamics. But then again, the game is young. Who knows how it proceed in the terms of romances? Just give me Cass x Elin route bro ✌
Could be. But it just comes across as a non-choice. Cass was killed at the end of 0.5... five content updates later (6+ months in-game time) and she is still dead, with no mention of anything strange happening around her grave or the like.Considering that in his previous game the decisions made in the early and mid game affected the ending,I'm almost certain that killing Cass will have consequences down the line. There are a lot of things in the game whose future impact isn't yet clear.
For example, Elin: There are tons of ways to raise her relationship points. There are decisions that give her +5 or +3, but dialogue checks so far have required her relationship points to be non-negative. And I'm wondering if this will continue or if there will be a barrier of some specific value for getting a good ending with her later in the game (I'm hoping for this option)
There's consequences for it. Both in the game and it's tracked in the code according to what someone told me a while back. Elis has to kill Cass himself though. Not via Isis or Vampy boy. Then the entity will tell Elis that he didn't listen to him or something of the effect. What those effects will be? We don't know yet without knowing who the other snakes are.Considering that in his previous game the decisions made in the early and mid game affected the ending,I'm almost certain that killing Cass will have consequences down the line. There are a lot of things in the game whose future impact isn't yet clear.
They existed.So, how did this elf hostility begin? I didn't choose sides between humans and elves; I support both. Regarding the western lands, I supported the rebels.
All done, A couple of days and a release-LM
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LM usually releases on the weekends, so let’s give him time to polish the update by not expecting it before Saturday.All done, A couple of days and a release-LM
Update Friday/ Saturday most likely.
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English translation has gotten better, but it’s still machine translated.I heard the dev was fixing the translations... what's the news on that front? are the translations not dogshit anymore? (I remember the begining of the game being REALLY bad)