Right on. Played those. The art is pretty good even, but seriously nowhere near the same attention to detail that you'll find in In a Scent. Let's take some "booty shorts in the neighborhood" shots from the two games to compare. All the small details in the first image not only take longer to render, but take longer for the artist to compose in the first place. Look at the grass, the bushes, the reflections and the curtains in the windows, the brick façade, and the dappled afternoon sun lighting in the scene as it filters through a tree we don't even see in the image. It's hard to compare facial expression in these two shots, but capturing or conveying the emotions on a face is some of the hardest work artists do. On the whole, the faces in In a Scent are much more expressive than most other AVNs, including the Laura games.
That's to say nothing of the writing differences. I've seen some comments in this thread that helped me realize that readers without strong English skill, and probably exposure to modern American culture, might not be able to appreciate how well written this game is. Even if it's silly, low brow humor, it's very funny, but still manages to swing into deep, thoughtful moments without giving reader's whiplash.
It doesn't really make sense to compare the time to create these two games. They are two wholly different types of games.
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