- Apr 8, 2018
- 224
- 1,095
Thanks. I changed how variables were initialized merely by compulsion, I knew there'd be shit like this. Added to the patch.If you get error messages in the dungeon, try initializing the array yourself as a workaround. Open the console (F12) and enter e.g.:
SugarCube.State.active.variables.done_slaveGirls=[0,0,0,0,0,0,0,0,0,0,0,0,0];