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IoM Season 2 | Reviews & What's coming
New
Hello people! This is a mid-week open post to share the feedback I've received about the start of Season 2 and what you can expect in this new Season of IoM.
First of all, the comments and reviews I am receiving on how this new season started are incredible, the best I have ever received ; I am glad you liked it; there has been a great effort in this update, and I gave my best to start this new season in style.
I want to share with everyone the things I will be working on this season. The code on which season 2 was built is very different from season 1. I did this thinking about the future, and it is something that, although it took a long time, is worth it because it will allow me to take IoM to the next level.
I'm very excited about developing this season, and it's going to be a very ambitious season. I'm hoping to incorporate a lot of RPG elements into the game and, with each episode, add open-world type elements so that even though there is a list of things for Jennifer to do, the player can have the freedom to do other things, I want to give an example in one location, the massage center.
--- Warning Possible Spoilers ---
For those of you who have already played the first episode of the new season, you know that Mrs. Rose told Vicky that she would prepare an agenda for Jennifer... And Vicky is a very efficient girl The way the massage center works will change entirely from episode 2. There will be an agenda with clients, so the days of the week will be different for Jennifer, I already started to work on this sex-note... I mean... on this massage agenda . Here's a sketch that will probably change, but I'm sharing it to give you an idea of what's to come.
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** This design and some of the code I was working on today are a prototype, but I like them a lot. Probably, this can be the final "massage agenda"
The idea here is that each day, Jen will have different clients (Maybe the same client can go more than once weekly). This can exponentially grow the content at the massage center; more clients will be added in each episode, but try to imagine this: let's say, for example, that each day can have a maximum of 3 clients. 3 clients x 7 days = 21 clients. Each client can have their own progress at the massage center!, so the amount of content can be huge. Also, most of this content is played in an "open-world" kind of environment. The massage center can almost become a game inside a game due to the amount of content it can have.
This type of functionality can also be added to other locations... Aside from this, during Season 2, at some point, Jen's smartphone will also have functions and will be useful.
I'm already working on developing the functionality of the massage center, it requires careful planning to make it work as intended, but I have someone that is helping me developing Jen's agenda, the one and only...
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Vicky!!!
Season 2 will be very ambitious. I'm super excited about it and super motivated to develop each of the episodes of it. Aside from the usual story of the game, all of these kinds of things will be added during the development of Season 2.
By the way, I'm already making progress with the Steam situation, and I hope it will be solved as soon as possible. Once it's 100% solved, I will take a week of vacation to clear my mind and flush my brain so I can come up with more ideas and stories for IoM , that week I will be at the beach to get some inspiration . But meanwhile, while waiting for their answers and for all the process to end, I will be already working on S2E2.
Note: For all the new people that have joined the Patreon, I share every weekend in-game images of the next episode, so expect info and pics every Saturday and Sunday about S2E2.
I hope everyone is having a great week!