- May 24, 2018
- 275
- 539
Sure, IW backdrops are superior by FAR. No one is argue about that. But that is not the most important element of the genre, obviously. CG in thouse games are still decent even in comparison btw.Witch Trainer and Princess trainer is just mud(scribble) when compared to Innocent Witches. Just launch them now and play. You'll immediately understand what I mean. They were good at the time. It's like comparing Witcher 1 with the Witcher 3.
Therefore, I'm for a large-scale IW, for a huge and saturated world of the game, and not for a 3-hour game.
This guys attempted to improve gameplay by adding adventure-elements and that's actually admirable but in the end of the day most players just got pissed and used various solutions/guides to get through, judging by reviews. And the writing... Akabur wrote a lot of fun, entertaining lines even if it was often silly/ridiculous while in this game writing is pretencious as fuck but not engaging at all except for some rare moments which is not enough. And again, many if not the most players just skipping that through so what's the point?
And about scale - Joe said that his plan is to finish the game by the end of 2020 (I'd say that's fabulously optimistic but who am I to judge?). Sure, there will be some new locations but that's probably it. What's more you want from this game is a mystery for me.