If i may leave a suggestion. Work on full chapters instead of releasing updates like this... it's going to be 6months on playing one chapter(chapter 5), from the beginning, every time. At least a full chapter we would play it and that's it. Or split it call this chapter5 part2 when you decide to release the 5b, just split it... Cut the 4f part. Call it chapter 5 part 1 then this release part2. I think it's a good solution for the save files problemNo, I meant finishing the game.
You make less money if you follow this way.If i may leave a suggestion. Work on full chapters instead of releasing updates like this... it's going to be 6months on playing one chapter(chapter 5), from the beginning, every time. At least a full chapter we would play it and that's it. Or split it call this chapter5 part2 when you decide to release the 5b, just split it... Cut the 4f part. Call it chapter 5 part 1 then this release part2. I think it's a good solution for the save files problem
0.4.1F, that's the last patch before the new one, so it only misses a few thingsThis is for 0.4.1
can you give me your save file plz ? before Luna scene ?where is this firstsource?
From discord?A little something I threw together for fun..
Hermione - the morning after
Light Path:
View attachment 464405
Dark Path:
View attachment 464406
Enjoy!
A little something I threw together for fun..
Hermione - the morning after
Light Path:
View attachment 464405
Dark Path:
View attachment 464406
Enjoy!
No promises but I'll see what I can do. I'm a ren'py novice so this already took me a long while to make..well done mate looks awesome.
would you do one for each girl just for fun's sake.
how do you implement the save into the game ?Hello guys here is my save.
1) Sonya wardrobe fully unlocked
2) Sonya sketches fully unlocked
3) All stats maxed
4) All spells learned
5) All quests nearly completed
Delete the "477194_" from the name of the file.how do you implement the save into the game ?
i tried just dropping it in the map saves but the game won't use the file this way...