There are, very often, games that show great promise... only to get stuck in development hell. Nine times out of ten, it's the developers own actions that leads to this. It is the curse of developers to let their grand ideas about a project, over take the project itself. It goes from completing the game in a timely fashion, to "well this new idea is cool... let's add that" or "I have a better idea how we could tell the story, let's start over." To say that IW is stuck in development hell, is an understatement. The thread about the game started six years ago. Not six weeks, nor six months. Six full years. In that same time even a solo indie developer could have released a full finished product. Hell, it took four years for the solo developer of Stardew Valley to complete the game and publish it on multiple platforms. Yet with IW, we've got updates being trickled out every so often, and those updates, such that they are, really don't add much of anything to the game. When pressed on this issue, the usual response being "well there aren't enough patreons..." or something similar.
That's just an excuse, and a bad one at that.
There are other developers in this sphere (adult games) who have had far less numbers of patreons and supporters, who have released fully complete projects in the time that IW has taken to get to this point. A point I might add, barely qualifies as an alpha project. So it is very understandable for people to accuse the game of being a scam, or a cash grab, or to suggest the development team are just lazy.
To reiterate: We are SIX YEARS into development. That's just five years less than Star Citizen, with about as much to show for it. Which is to say, nothing major.