"Because rushing things can burn a team out and cause a lot of internal problems."Nah, we hashed all this shit out years ago, lots of internal conversations and yelling matches. You guys don't get to see any of the tyrades or anger that came during development. I think at this point the development team is tighter than ever and on the same page. Are we slow AF? Yep.
Would you guys rather have a game that gets completed and a team that grows together or have us fall apart and fail? Because rushing things can burn a team out and cause a lot of internal problems.
And ofc, if you don't like the game, go play something else
(that last part is out of love, I don't want anyone to be unhappy)
i understand that. thought that wasn't what i was trying to say.
what i mean is that a few times, a genuine attempt at trying to give feedback was met with more of an "oh well, sucks." rather then "okay thank you for the feedback"
and nobody is expecting you to change everything anytime someone has a critic. but just acknowledging someone's complaint respectfully rather than trying to give a counter argument goes a long way.
"Would you guys rather have a game that gets completed and a team that grows together or have us fall apart and fail?"
nobody is saying to rush the game out. what i'm saying is to just listen to feedback rather then push against it when you hear something that you don't like.
i'm not saying that is what happens everytime someone gives critics. and sometimes there are just assholes trying to find every little thing to complain about and i get if ya get annoyed sometimes. but more than a couple times i have seen people who clearly put time into the game suggest something or ask a question, and it was met with a little more hostility than was probably necessary.