- Jul 13, 2019
- 78
- 468
Public News 01.09.2024
Gestern
Hello, Wizards and Witches!
Another month of developing "Innocent Witches" has passed, and we're excited to share the latest updates on our work and plans for the near future.
Today, we want to talk about our key achievements over the past few weeks:
We released two new versions of the game: "0.10.8-beta" and "0.11-beta."
The public version 0.10.8-beta includes new Live2D animations along with other improvements and fixes.
Version 0.11-beta also received Live2D animations, an updated main menu background featuring Luna Lovegood, and part of the second chapter of the second act with new side activities and events.
You can find the full list of changes here:
After the release, we closely monitored your feedback and fixed the reported issues. As a result, we released the corrected versions "0.10.8-beta-fix1" and "0.11-beta-fix1," which support saves from the original versions.
We also announced an opening for an additional English language editor and received many applications. We are currently carefully reviewing them to select the best candidate. We hope this will improve the quality of the English text in the game, allowing you to enjoy the gameplay even more.
In addition, we’re actively working on the main plot for the second chapter of the second act. Although the script and texts for this chapter were already completed some time ago, based on your feedback regarding the latest versions of the game, we decided to make additional adjustments, focusing more on interactions with the main heroines, especially the waifu. About half of the script has already been revised, which will require rewriting some parts of the text. However, we believe these revisions are necessary to improve the quality of the game, especially as the relationships with the waifu progress to a new level. These changes also lay the groundwork for further plot development in the third chapter of the second act.
In addition to the main plot, we plan to introduce new side quest chains and additional content. These will include elements such as skirt shortening, developments in the Abandoned Toilet, as well as a side quest related to potion class duties. We are also planning to update the stat-checking system if we have enough time, making it more interactive and engaging.
So, what's next?
Over the next ten days, we plan to complete the script update for the second chapter of the second act, which will be part of version 0.12A. After that, our artists will start creating new art, and we will begin integrating the already finished events, such as potion class duties, interactive stat checks, and expanding the alchemy mechanics.
We are also starting to plan the introduction of trainer elements, such as lessons with prefects and joint activities, to gradually corrupt and “liberate” the innocent witches. Our goal is to make this process smooth and natural, gradually leading players to closer relationships with the waifu.
The team is feeling very engaged when it comes to the next steps, and we are confident that this will positively impact the quality of the game, making it even more exciting and enjoyable for you.
That’ll be all for today, folks! We greatly appreciate you staying around and continuing to support the development by donating and leaving feedback. Thank you!
We’ll meet again soon. Until then, stay safe and have fun!
Peace✌
Your,
Sad crabs.
And now, as usual, a poll:
Which new features in 0.11-beta did you like the most? (You can select multiple options):
Gestern
Hello, Wizards and Witches!
Another month of developing "Innocent Witches" has passed, and we're excited to share the latest updates on our work and plans for the near future.
Today, we want to talk about our key achievements over the past few weeks:
We released two new versions of the game: "0.10.8-beta" and "0.11-beta."
The public version 0.10.8-beta includes new Live2D animations along with other improvements and fixes.
Version 0.11-beta also received Live2D animations, an updated main menu background featuring Luna Lovegood, and part of the second chapter of the second act with new side activities and events.
You can find the full list of changes here:
You must be registered to see the links
.After the release, we closely monitored your feedback and fixed the reported issues. As a result, we released the corrected versions "0.10.8-beta-fix1" and "0.11-beta-fix1," which support saves from the original versions.
We also announced an opening for an additional English language editor and received many applications. We are currently carefully reviewing them to select the best candidate. We hope this will improve the quality of the English text in the game, allowing you to enjoy the gameplay even more.
In addition, we’re actively working on the main plot for the second chapter of the second act. Although the script and texts for this chapter were already completed some time ago, based on your feedback regarding the latest versions of the game, we decided to make additional adjustments, focusing more on interactions with the main heroines, especially the waifu. About half of the script has already been revised, which will require rewriting some parts of the text. However, we believe these revisions are necessary to improve the quality of the game, especially as the relationships with the waifu progress to a new level. These changes also lay the groundwork for further plot development in the third chapter of the second act.
In addition to the main plot, we plan to introduce new side quest chains and additional content. These will include elements such as skirt shortening, developments in the Abandoned Toilet, as well as a side quest related to potion class duties. We are also planning to update the stat-checking system if we have enough time, making it more interactive and engaging.
So, what's next?
Over the next ten days, we plan to complete the script update for the second chapter of the second act, which will be part of version 0.12A. After that, our artists will start creating new art, and we will begin integrating the already finished events, such as potion class duties, interactive stat checks, and expanding the alchemy mechanics.
We are also starting to plan the introduction of trainer elements, such as lessons with prefects and joint activities, to gradually corrupt and “liberate” the innocent witches. Our goal is to make this process smooth and natural, gradually leading players to closer relationships with the waifu.
The team is feeling very engaged when it comes to the next steps, and we are confident that this will positively impact the quality of the game, making it even more exciting and enjoyable for you.
That’ll be all for today, folks! We greatly appreciate you staying around and continuing to support the development by donating and leaving feedback. Thank you!
We’ll meet again soon. Until then, stay safe and have fun!
Peace✌
Your,
Sad crabs.
And now, as usual, a poll:
Which new features in 0.11-beta did you like the most? (You can select multiple options):
- New main menu background with Luna Lovegood
- New side quest + fullscreen scene
- New stockings for the prefects and their reactions
- Gradual main menu background change system and customization options
- Collectible cards and the way they are obtained
- Live2D animations (scenes with Minerva and the Elf Maid, as well as the main menu background with Luna)
- Quality-of-Life improvements and fixes that generally enhance the game's enjoyment and convenience
- None of the above interested me; I expected something different (pls leave a comment below)
- I haven't played 0.11-beta yet, but I definitely will!
- I'm just here for the results