Yeah. Two more to come in the next year. I already know for sure what I want from one of them, the second... As always, I'll have to invent something when I'm thereAre you adding girls to this one?
Yeah. Two more to come in the next year. I already know for sure what I want from one of them, the second... As always, I'll have to invent something when I'm thereAre you adding girls to this one?
You do this once (the assignment). Then if it's Mon-Fri, you'll be able to open the camera during the evening and see what's up. If you also chose the weekend, the game will calculate some stats for her during Sat-Sun (apply +1 oral, give her cum, etc.), so that you won't need to do this manually every weekend if you want her "happy cum-slut" buff up and running constantly.How do you send Gloria to Carl ? I've clicked "Send her to Carl", choose evening/weekend depending on the current time, then choose to make his shifts brighter, but when I click, it just goes back to the first menu choice. Is this a bug or I'm missing something ?
No hints yet. Once this whole thingy is finalized I'll add some way (or system) to unlock hints so that you'd have a choice: finish the requirements and see what you need to unlock the achievement, or ignore it and try doing it blindly. It's just a thought for now, no promises.Is there hints to unlock achievements? Or this is not implemented yet
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
MemoryError: out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\core.py", line 3518, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\transition.py", line 47, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\screen.py", line 714, in event
rv = self.child.event(ev, x, y, st)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\behavior.py", line 962, in event
return handle_click(self.clicked)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\behavior.py", line 897, in handle_click
rv = run(action)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\behavior.py", line 313, in run
new_rv = run(i, *args, **kwargs)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\display\behavior.py", line 320, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\loadsave.py", line 419, in save
six.reraise(t, e, tb)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\loadsave.py", line 405, in save
dump((roots, renpy.game.log), logf)
File "E:\User\Downloads\Megasync\iNSight-of-you-ver.6b-pc\renpy\loadsave.py", line 49, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
MemoryError: out of memory
Windows-8-6.2.9200
Ren'Py 7.3.5.606
iNSight of you ver.6b
Sun Nov 15 15:00:16 2020
I'm nowhere close to being competent in the matter, but I think this is the case of Renpy sucking ass at laptops. Someone in this thread reported that they fixed this by "assigning it to the video card". Whatever that means.
Actually I just edited my thread to say I'd tried that, the game runs better on my actual graphics card but I still get the memory error when trying to save. You can see how long I've been a member on here. I've never had a problem with ren'py saving a game. Which suggests its something to do with the game. I suspect as the game gets bigger its only going to become more and more of an issue for other peopleI'm nowhere close to being competent in the matter, but I think this is the case of Renpy sucking ass at laptops. Someone in this thread reported that they fixed this by "assigning it to the video card". Whatever that means.
Read here
Wish you good luck. That's the best I can do, unfortunately.
Well... "Choosing" is a big word hereBut you are also choosing to save into the \game\ saves\ folder, there no need to save the game here.
Also, as far as I know, the first thing Renpy does when you click the save-slot, it makes a screenshot. Maybe that's the problem. Could you test saving at black-screen? (and\or with\without user interface - the stats on top and such. could be hard to find areas where they are disabled, but still...)
Its relevant as the problem is related to saving the game and there is something abnormal with the save file sizes. Are your save files that big?I can't see how 5mb or 0.5mb save-file is relevant.
The save-files I have right now (in my main development folder) are varying from 1400 KB to 2400 KB (autosaves are the same size ~2000KB). These are from different versions and different story-wise progress.Its relevant as the problem is related to saving the game and there is something abnormal with the save file sizes. Are your save files that big?
I suspect the file size might be the image that's displayed with the save file. The auto saves are always at a decision point (flat image with text box) and the manual save will have all the UI elements imbedded in it. I can't find the .png files associated with the save so I presume the actual save file contains them.
And by the way, this was the PC that I used to create the first 4.5 patches, played and tested them:Its relevant as the problem is related to saving the game and there is something abnormal with the save file sizes. Are your save files that big?
I suspect the file size might be the image that's displayed with the save file. The auto saves are always at a decision point (flat image with text box) and the manual save will have all the UI elements imbedded in it. I can't find the .png files associated with the save so I presume the actual save file contains them.
Are you playing in full screen?I don't know how screenshots work in terms of file size, but my laptop is outputting in 4k resolution. Would taking a screen shot of that lead to a larger file size than someone playing on a 1080p screen? That may account for some of the file size increase.
Any way I've played on a bit and the saves seem to be working, but none of the file sizes have been higher than the 5,030KB I saw earlier. They are still high 4,000 though.
I also noticed that when it wasn't working sometimes it would work on a new save but immediately re-saving and using a filled saved slot would cause a crash. I'm guessing if it was close to a memory failure the extra effort of deleting the save caused the crash.