Kelly was just an example in that regard actually. I was trying to say if you dont say no to anyone, things got a little weird at the end. I feel like there was not enough flag for LI options. For example, Kelly says you should marry Denise and kinda force you to buy rings but at that point you can have very good relation with the wife and also Jessica may stand as LI. So, you can have all four at the same time if you add Nadine 5 but MC acts like he cut all the relations but Denise and that does not make sense.
So, I tried to say maybe we should have some bail out options. Maybe even some forced ones, for example when you go to vacation with Denise after the phone call with Kelly an option would be nice. An option like Kelly does not sound good leave Denise to go back Kelly yes/no. Or wife learns about Jessica or Denise and confronts MC or when buying rings buy only for Denise, only for Kelly, buy to no one, buy for both etc. This could lead to close some pathd and can make story more managable IMO.
Although, maybe dev is thinking an end game for fuckboi wannabe and at the end if you did not say no to anyone they could learn each other and leave the MC for good or something like that. If so, then even if storytelling is become hard to manage it can be perfect and somewhat unique in these type of games.
All in all I wish, I hope, there wont be a harem ending.