TheBlueKnight

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The latest version of the game purchased and provided by SeanModo above. With the auto translator and generated translation from p0tboi, also one of ManlyMarco's...
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INVISIBLE 1.9 -

Edit - This translation and decensor should be able to be moved over to any new version, just copy and paste...
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DovahLover13

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Dec 26, 2019
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The latest version of the game purchased and provided by SeanModo above. With the auto translator and generated translation from p0tboi, also one of ManlyMarco's...
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INVISIBLE 1.9 - Workupload

Edit - This translation and decensor should be able to be moved over to any new version, just copy and paste...
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Sorry to bother, but i downloaded the file you provided - Invisible 1.9 (via workupload), and it's heavily censored (not partially decensored like the image you provided), and it's not translated (like the image you provided). I'm horrible at this things, but i'm seeking help because i really like the game. Am i doing something wrong when launching the game? i noticed that everytime a lauch it, those issues decribed above occur, and bellow the exe. file, i get another file named "preloader ## ## ##". Those "preloader" files are generated everytime i run the application. I really apreciate any help. Thanks in advance.
(sry for the bad english)
 

TheBlueKnight

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Am i doing something wrong when launching the game?
It automaticity starts up with the game, re-downloaded it to check and it seems to be working. It is the Windows version though so won't work on anything else, but there is a Linux/Mac version of you can get.
 
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DovahLover13

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Dec 26, 2019
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It automaticity starts up with the game, re-downloaded it to check and it seems to be working. It is the Windows version though so won't work on anything else, but there is a Linux/Mac version of you can get.
I'm running it on windows. Unfortunately, i tried to download it again, and the same thing happens. So, after opening the preloader files to see their content, i got the following "error" messages:

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: IL Compile Error (unknown location) ---> HarmonyLib.HarmonyException: IL Compile Error (unknown location) ---> System.NullReferenceException: Object reference not set to an instance of an object
at HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.OnILChainRefresh (System.Object self) [0x00000] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
at MonoMod.RuntimeDetour.ILHook.Apply () [0x00059] in <40b181ac6ff042228ab2001509d5a98a>:0
at HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) [0x00047] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
--- End of inner exception stack trace ---
at HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) [0x0005f] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00033] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00044] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00084] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
at HarmonyLib.Harmony.PatchAll (System.Type type) [0x00008] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
at HarmonyLib.Harmony.CreateAndPatchAll (System.Type type, System.String harmonyInstanceId) [0x0001e] in <8f10d5aa9bb7409aa5bf018d1ca1091a>:0
at BepInEx.Preloader.RuntimeFixes.ConsoleSetOutFix.Apply () [0x0001f] in <de825a3c20cb41c5b2a60e492584dd77>:0
at BepInEx.Preloader.PreloaderRunner.PreloaderMain () [0x00011] in <de825a3c20cb41c5b2a60e492584dd77>:0
at BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00057] in <de825a3c20cb41c5b2a60e492584dd77>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <2a210a1ee59349ae809f119de8e8a90e>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <2a210a1ee59349ae809f119de8e8a90e>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <2a210a1ee59349ae809f119de8e8a90e>:0
at BepInEx.Preloader.Entrypoint.Main () [0x0008b] in <de825a3c20cb41c5b2a60e492584dd77>:0

This file is generated everytime a double click the INVISIBLE.exe file. The game starts, but it's untranslated and censored - or heavilly censored, to be more precise. Maybe this information could shed some light on what is causing this issue. I really don't undestand any of this kkk. Again, even if nothing comes out of it, i apreciate the attention...
 
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TheBlueKnight

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I'm running it on windows...
Better to put things like crash dumps in a spoiler. I don't really understand it but, it seems like the plug-in isn't loading with the game like it should. Try repatching it...
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Disco-Inferno

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May 9, 2017
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Hey alright. I really liked this game so glad to see even more coming to it.
Here is the link to their blog.



So far they've been working on a masturbation scene and a butt scene. Details of these scenes can be found on the first 3 pages. If you want to translate the blog posts I'd recommend using .
 
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legonix

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Dec 23, 2017
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Any other news regarding the upcoming update or updates to this? Really nice game in general overall.
 

TheBlueKnight

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The latest post is asking if people are , and before that a bit more on that butt scene.
 
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