Ren'Py Completed Iris Quest: The Goblins' Curse [Xaljio & Dahr]

2.70 star(s) 9 Votes

RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
5,054
12,522
Library Story, I have heard anything on that one in a long time. Has it actually updated at all in the past year?
Twice I think, with a total of like 3 actual scenes between the two, none of them involving Belle.
 

El Presidente

Member
Jun 11, 2018
281
1,331
it's quite horrible. Boring table game, your opponent will get somehow better gear then you, Lara always win and just a boring and only luck driven game.
 

artematus

Newbie
Jul 9, 2017
23
6
The game its a little to hard, but the easy way to win:
squeeze on the paper until you discover a secret on the board, then press during the game to all the stones until a new character appears, if you accept in the end you will have an advantage in the fight against the boss.
The black dagger with red background will not use it until the giant appears with tentacles and is offered to use the armor.
 

Mexolius

New Member
Sep 21, 2018
5
11
1st thing i noticed is game crushing exception happening while entering the preferences on english version.

While running game code:
File "game/screens.rpy", line 565, in execute
File "game/screens.rpy", line 565, in execute
File "game/screens.rpy", line 570, in execute
File "game/screens.rpy", line 435, in execute
File "game/screens.rpy", line 435, in execute
File "game/screens.rpy", line 442, in execute
File "game/screens.rpy", line 447, in execute
File "game/screens.rpy", line 451, in execute
NameError: name 'bln_cheats' is not defined

Hope this info is enough, don't wanna copy-paste more, and now i cannot make it happen again so i don't have the file :/.
 

Command

Newbie
Mar 24, 2018
84
27
Personally I would prefer some cheats I would love to see the texts as well as pics on how these plots in this game goes. I personally do enjoy the minigame.
 

Nobby

Member
Nov 15, 2017
203
329
It's a fun little board game. The combat is something that can be won or lost pretty consistently by actually knowing what your doing, with a little wiggle room for rng which I prefer. The porn is pretty good. As a full game, I'd call it underwhelming, but as a side project it's pretty good. More fulfilling than the last release of Star Channel anyways.

I wonder if anybody has found the location of lap numbers for characters in the console? I can't sort it out. Winning is easy enough, but I'd like to make some of the rounds go longer. Meh. I'll keep looking.
 

doomtastic

Member
Jul 1, 2017
122
139
It's a fun little board game. The combat is something that can be won or lost pretty consistently by actually knowing what your doing, with a little wiggle room for rng which I prefer. The porn is pretty good. As a full game, I'd call it underwhelming, but as a side project it's pretty good. More fulfilling than the last release of Star Channel anyways.

I wonder if anybody has found the location of lap numbers for characters in the console? I can't sort it out. Winning is easy enough, but I'd like to make some of the rounds go longer. Meh. I'll keep looking.
what do you get from winning? :/
 

Nobby

Member
Nov 15, 2017
203
329
what do you get from winning? :/
It depends on how you win. There's five different winning endings. Each has an illustrated scene involved. The easiest (just choosing to leave) is moderately lackluster. Iris flipping everyone the bird as they leave (which is cute) and then the generic ending with the other 3 characters.

Choosing to fight the sorceress will normally result in losing. That gives an end with Iris as the sorceress's personal slave. There's two ways to beat the sorceress, getting help from either the trap master or the tentacle monster. Even with their help it's one of the games harder fights. Not as hard as beating the nearly impossible tentacle monster, but harder than beating the gurogoblins. It comes down to understanding how the enemy attacks work and countering them correctly. There's a seperate ending for winning with the trap master's help and two different endings for winning with the tentacle monster's help (and another for losing after taking the tentacle monster's help).

Really though, the hottest ending for my money is the one you get for losing. The others are satisfying in their own way, but some of them aren't pornographic at all (sacrificing the sorceress after winning with the tentacle monster's help just leads to you being a possessed monstrosity that kills a lot people).

The only other endings of note I know of are pissing off the trap master after accepting his help and either winning or losing to him. He's a tough fight, but winnable after you get a few tries to learn how he works. And he's not that difficult to get in a fight with, since you just have to keep looting his rocks forever.
 
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wadere

Member
Jan 6, 2018
294
234
In 10 games.
I won 0 games.
I won 1 fight.
Finished 2nd lap 2 times.
1 time I didn't finish 1st lap.
In last 2 games every 4 out of 10 rolls is "1".

What a nice "random"
well, you don't have any luck mate. i downloaded the game when it came out here and i didn't got to the finish line first only 2 out of 6 times. and the fight's are fine, some are hard but if you know what you're doing and if you have some luck you shouldn't lose much fight's
 

Nobby

Member
Nov 15, 2017
203
329
well, you don't have any luck mate. i downloaded the game when it came out here and i didn't got to the finish line first only 2 out of 6 times. and the fight's are fine, some are hard but if you know what you're doing and if you have some luck you shouldn't lose much fight's
This doesn't sound that unlucky. Have 40% 1's 2 out of 10 games is perfectly normal for 1d4 dice. It also means 2 out of 10 games you should have nearly 0 1's. Even with 40% 1's, winning is possible if you play right. Winning 1 fight in 10 races can only be a complete lack of understanding of how the game works. Even hitting nothing but basic attack and defend, using no items, and with no thought or reason should win much more than that realistically.

Since people seem to have trouble with it, here's a few quick tips. Pay attention to the bonuses before each combat round. Depending on your clothing state or items you can have a different default bonus to attack or defense every round. If you're bonus is much smaller on defense, but even with the enemy on attack (or better than theirs), don't bother defending. Use that time to boost your attack. Then, if your roll was anything but 1,1 you'll almost always win the next roll. Even if they use an item that round, most items cap at +3 bonus, usually +1.

Then set yourself up to counter attack (since the bonus from preparing carries over until you use it), and spend the next defense with a very strong chance to take no damage and do damage to the enemy. If you can pull a successful counter attack, that's usually better than just getting a hit in, unless you NEED the next defensive phase to power up again. This is doubly true for enemies that attack multiple times in a round like the last boss or gurogoblins. A single good counter attack can out and out kill a gurogoblin and significantly damage the last boss (on their double attack, which they telegraph and is predictable).

Just remember to leverage your strengths and don't fight losing battles over your weaknesses unless you absolutely have to. Just doing that will dramatically improve your win rate. If you're playing without using any ability other than just attack and defend then you aren't playing, your just watching a cutscene and hoping.
 
2.70 star(s) 9 Votes