cooperdk

Engaged Member
Jul 23, 2017
3,377
4,949
that is something, well, i admit unity is fun, but the fact many dev here doesnt know how to use it remains
I don't know if that's it. Unity is actually easier to use than Ren'Py, especially if you use packages that have point and click tools. You can design a full game in Unity without writing a single line of code - even in 3D. This will let you focus on the visual content instead (I am in early stages of a new game myself, and ditched Ren'Py due to all the reasons I wrote here)

I think it's partly due to some opinion that is not valid anymore. Unity had a hard time in it's infancy. Lots of people here say it's clunky. I proved it less clunky that Ren'Py. And, it still supports so much that Ren'Py will never be able to do.

And these days, you can even use it for free and make money from your game.

And then, of course, there's the fact that Ren'Py is Python 2.7 which is five years old. With so many people here focused on security/virus risks etc, I am surprised they even dare running these games since Py2.7 hasn't been security patched for years.
They're working on a Py3.5 (AFAICR) version, but honestly, even 3.5 is outdated now.

Oh, I added stuff in my reply to you which you probably haven't seen, as you wrote the above before I had finished editing that reply :)
 

grobulos

Active Member
Donor
Jul 16, 2017
728
409
rofl... what a time waste for me. but however i knew what i have to expect. never trust ratings. thx for share
 

ParadiseLofts

Active Member
Game Developer
Apr 26, 2019
544
489
Aw, man, I've missed out on some awesome back and forth here. Yeah, I do the code for this game and will be the first to admit, almost any other engine would be better served for this game; I just don't know how to use them. I do know enough Ren'py, so that's why I went with it. Poked a bit with Godot, but I was/am more focused on producing, than learning.

That said, with the way the game is going and how it's supposed to end, I don't see it getting hard to manage as one person suggested. All the game will take place in the facility, with only two more trials and two more floors opening. Then the climax of the game. In all, about 85% more core content than you see now, with some added side content sprinkled in.

I absolutely own my limited coding skills, but this has been a pretty fun challenge. For those who are playing the game. I hope it's been fun for you, too.
 
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Reactions: DarkDelights

cooperdk

Engaged Member
Jul 23, 2017
3,377
4,949
Aw, man, I've missed out on some awesome back and forth here. Yeah, I do the code for this game and will be the first to admit, almost any other engine would be better served for this game; I just don't know how to use them. I do know enough Ren'py, so that's why I went with it. Poked a bit with Godot, but I was/am more focused on producing, than learning.

That said, with the way the game is going and how it's supposed to end, I don't see it getting hard to manage as one person suggested. All the game will take place in the facility, with only two more trials and two more floors opening. Then the climax of the game. In all, about 85% more core content than you see now, with some added side content sprinkled in.

I absolutely own my limited coding skills, but this has been a pretty fun challenge. For those who are playing the game. I hope it's been fun for you, too.
Don't get me wrong. I am impressed by what you have done and I was also impressed by Paradise Lofts (is it dead?)

The thing is, I seriously believe the game development would be faster even if you moved to another engine now. Ren'Py is slow, and limited, as mentioned. It requires manual coding and testing and going back and changing that one f****ng thing that broke it and etc. etc.
Unity has it all with just a couple of tools and no coding skills required. Watch a video or two, and you know Unity well enough to use it. It's (almost) that easy with a 2D game of this kind.

But if, as you say, the majority of the content is already there, perhaps Ren'Py won't bite the dust over it (at least on an okay computer). That would be a shame though because there are lots of good ideas and goings-on to pursue here. I imagine this could be a hit game.

Godot ... well. Maybe. It would require some coding though.

Visionaire Studio? There is a tool where it might not be necessary to do anything but register triggers and characters. It's that easy to work with.

PS: I am currently looking for the story it's based on. When I've found it, or you have it, I sugges you get hold of the mods and include it in the main post..?

I have ideas for games btw. Text me, I already have one other person in on the project and am currently working on a fullblown lore and it is something new and slightly related to this game (slightly). I think you'd find it funny. Done right, I think it could be a real success.
 

johndoe1545

Resident Head-Patters
Moderator
Donor
May 5, 2017
2,463
5,049
Aw, man, I've missed out on some awesome back and forth here. Yeah, I do the code for this game and will be the first to admit, almost any other engine would be better served for this game; I just don't know how to use them. I do know enough Ren'py, so that's why I went with it. Poked a bit with Godot, but I was/am more focused on producing, than learning.

That said, with the way the game is going and how it's supposed to end, I don't see it getting hard to manage as one person suggested. All the game will take place in the facility, with only two more trials and two more floors opening. Then the climax of the game. In all, about 85% more core content than you see now, with some added side content sprinkled in.

I absolutely own my limited coding skills, but this has been a pretty fun challenge. For those who are playing the game. I hope it's been fun for you, too.
understandable, every dev got that high when they think they can do much better but ended up screwing more. however it is better to ground your basic like the UI like sex scenes control, etc. Cause it is part of what make a point and click games VN great (because from what i seen, there are 3 different type of control for sex which is totally not good in term of coding)
 

no_name_742

Active Member
Aug 9, 2017
787
591
When Candy came back, did you click through the animation? When I got stuck in the loop, I just tried letting the animation play without clicking at all, and it seemed to work normally.
This didnt work for me, does anyone else have a solution?
 

Chrathrard

Well-Known Member
Nov 20, 2018
1,028
1,965
Uh no, GIFs don't have sound. The "scene" does. Might be pseudo-synchronized which is all that Ren'Py can do.
They aren't GIFs by the way. They are just PNGs that cycle. About 8-10 of them per "animation". Take a look in the game/images/<NPC-name> folder.
There are a few which I haven't seen yet, fx Ebony and Selena. And a double BJ with Karen and Laura.
There are GIFs. They are in the files. I don't care if it's emulating GIFs with PNGs, it's a GIF. They are accompanied by sound. :unsure:
But yes, both releases so far either hid the final content well or it's inaccessible. I'm on day 39 of trying to access Irene: no dice.
 

Samhill

Active Member
Nov 2, 2020
553
302
The game does seem to get stuck in a loop a couple of times. Once, when I was in Lab A and Heath came into the lab, he kept coming in. I was able to eventually break the loop by clicking the map and selecting a different room. The second time was when Candy came back, just like what OsMyDog stated in his post. To break that loop, I had to load an automatic save from before I came out into the lobby and make sure I didn't have any buildup.

Also got an unrelated traceback error when on Himari's quest for office supplies. Talked to Phil and asked about rubber bands.
View attachment 1273176
I got something along those lines too.

Python:
  While running game code:
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 62, in script call
    call quest_check from _call_quest_check_recovery_room_presets
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 62, in script call
    call quest_check from _call_quest_check_recovery_room_presets
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 70, in script call
    call check_for_night_night from _call_nightnightcheck_lab_b
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_a.rpy", line 74, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/karens_office.rpy", line 100, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/script.rpy", line 1313, in script call
    call call_sunday_skip_option from _call_call_sunday_skip_option
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 1086, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 474, in script call
    call collect_sperm from _call_sperm_collection
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/phils_office.rpy", line 129, in script call
    call phil_convos_presets from talk_at_phils_desk3
  File "game/trials.rpy", line 219, in script call
    call himari_tests_trial1 from _call_himari_tests_trial1
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 70, in script call
    call check_for_night_night from _call_nightnightcheck_lab_b
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/script.rpy", line 1313, in script call
    call call_sunday_skip_option from _call_call_sunday_skip_option
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 1086, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/karens_office.rpy", line 100, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/himari.rpy", line 924, in script call
    call himari_randomize_quest from _call_himari_randomize_quest
  File "game/himari.rpy", line 1441, in script
    $ himari_target_item = (random.choice(himari_quest_items))
  File "game/himari.rpy", line 1441, in <module>
    $ himari_target_item = (random.choice(himari_quest_items))
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 62, in script call
    call quest_check from _call_quest_check_recovery_room_presets
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 62, in script call
    call quest_check from _call_quest_check_recovery_room_presets
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 70, in script call
    call check_for_night_night from _call_nightnightcheck_lab_b
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_a.rpy", line 74, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/karens_office.rpy", line 100, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/script.rpy", line 1313, in script call
    call call_sunday_skip_option from _call_call_sunday_skip_option
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 1086, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 474, in script call
    call collect_sperm from _call_sperm_collection
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/phils_office.rpy", line 129, in script call
    call phil_convos_presets from talk_at_phils_desk3
  File "game/trials.rpy", line 219, in script call
    call himari_tests_trial1 from _call_himari_tests_trial1
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 70, in script call
    call check_for_night_night from _call_nightnightcheck_lab_b
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/script.rpy", line 1313, in script call
    call call_sunday_skip_option from _call_call_sunday_skip_option
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 1086, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 81, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/karens_office.rpy", line 100, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor3_hall.rpy", line 94, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/recovery_room.rpy", line 279, in script call
    call check_time from _call_check_time
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/floor2_hall.rpy", line 258, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/restroom.rpy", line 69, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/lab_b.rpy", line 92, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/recovery_room.rpy", line 77, in script call
    call check_for_night_night from _call_nightnightcheck_recovery_room
  File "game/lobby.rpy", line 194, in script call
    $ renpy.pause(delay=1, hard=True)
  File "game/himari.rpy", line 924, in script call
    call himari_randomize_quest from _call_himari_randomize_quest
  File "game/himari.rpy", line 1441, in script
    $ himari_target_item = (random.choice(himari_quest_items))
  File "/Users/[redacted]/Games/IrresistibleJohnson-0.023-market/renpy/ast.py", line 912, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Users/[redacted]/Games/Irresistiblej-0.023-market/renpy/python.py", line 2004, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/himari.rpy", line 1441, in <module>
    $ himari_target_item = (random.choice(himari_quest_items))
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/random.py", line 275, in choice
IndexError: list index out of range

Darwin-13.4.0-x86_64-i386-64bit
Ren'Py 7.3.2.320
Irresistible Johnson 0.023
Thu Jul  1 01:28:21 2021
```
 

ParadiseLofts

Active Member
Game Developer
Apr 26, 2019
544
489
Don't get me wrong. I am impressed by what you have done and I was also impressed by Paradise Lofts (is it dead?)

The thing is, I seriously believe the game development would be faster even if you moved to another engine now. Ren'Py is slow, and limited, as mentioned. It requires manual coding and testing and going back and changing that one f****ng thing that broke it and etc. etc.
Unity has it all with just a couple of tools and no coding skills required. Watch a video or two, and you know Unity well enough to use it. It's (almost) that easy with a 2D game of this kind.

But if, as you say, the majority of the content is already there, perhaps Ren'Py won't bite the dust over it (at least on an okay computer). That would be a shame though because there are lots of good ideas and goings-on to pursue here. I imagine this could be a hit game.

Godot ... well. Maybe. It would require some coding though.

Visionaire Studio? There is a tool where it might not be necessary to do anything but register triggers and characters. It's that easy to work with.

PS: I am currently looking for the story it's based on. When I've found it, or you have it, I sugges you get hold of the mods and include it in the main post..?

I have ideas for games btw. Text me, I already have one other person in on the project and am currently working on a fullblown lore and it is something new and slightly related to this game (slightly). I think you'd find it funny. Done right, I think it could be a real success.
If I was more familiar with Unity, I'd probably attempt to code it there. From what I've seen, it looks best suited for the task. We were talking with another developer who considered taking up the coding and putting it in a better engine, but that didn't come to fruition. Regardless, if there's enough interest, I'll probably finish chucking this out in Ren'py, as it's what I know.

What are you working on? I'd love to see it, especially if there are mechanics that have similar challenges to this.

@everyone_else As for the bugs, Candy should be easy for me to fix and I'll dig into the others soon. Thanks for all the input! :)
 
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ParadiseLofts

Active Member
Game Developer
Apr 26, 2019
544
489
how do you unlock the sex scenes with laura?
Approach her with high pheromones after trial one. She will have slightly different motivations for fucking you, depending on whether you took her to the trial or not.
 

Samhill

Active Member
Nov 2, 2020
553
302
Ho do you get Penny? How do you have sex with Laura?
 
Last edited:

ParadiseLofts

Active Member
Game Developer
Apr 26, 2019
544
489
Ho do you get Penny? How do you have sex with Laura?
Penny is not available yet. As answered once before, Approach Laura with high pheromones after trial one. She will have slightly different motivations for fucking you, depending on whether you took her to the trial or not.
 
  • Like
Reactions: Samhill

Samhill

Active Member
Nov 2, 2020
553
302
Penny is not available yet. As answered once before, Approach Laura with high pheromones after trial one. She will have slightly different motivations for fucking you, depending on whether you took her to the trial or not.
:oops: Now I feel stupid. I approached her many times with high pheromones. Nothing happened.
 
4.70 star(s) 12 Votes