Progress and plan updates
- Lethe improvements - Done
- Lab UI refactor - Done
- Drug addiction rebalance - Done
- Make your own cheese - Done
- Addiction indicators in Diary and asking slave about conditions - Done
- Allowing mixing potion into slave’s food - Done
- Chance of slave finding out is based on multiple factors
- Slave will refuse to eat the food if she finds out about it
- Inhale induced addiction - Done
- When making potion, you get an inhale value of the material you used and the added value is based on potion basis (20/30/40)
- The addiction will be added if inhale value surpasses a threshold in a day (25/50/100 according to difficulty)
- Master nursing skill can reduce inhale by 10% per level up to 50% for both master and alchemist
- Master and alchemist magic skill reduces inhale value by 1 per level after percentage reduction from master nursing skill
- Alchemy Creatures - lives in lab only, fiend cum to maintain after made, only allow 1
- Slime
- Roper
- Tentacle Clothe
- Homunculus
- Abomination (fail product)
- Incense system - burns drug, inhale hazard, affects master, slave and assistant
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