He's rendered crowded scenes before using his ancient GPU. Now that he's got the 4090, even crowded scenes are only a matter of minutes to render. So god knows why he'd even bring up memory issues now that he's got a top of the line GPU with probably 100 times the power compared to his old one, especially since he's never mentioned any issues with that when he was still using the old GPU either. It's nonsense. The only thing that's unchanged is the work required to set these renders up. Like posing, assets, lighting etc. Everything else is much easier and faster with a 4090. That is if you actually work. From nothing comes nothing.
This statement about taking full advantage of his double rig is pretty much pointless aswell as he's only got 2 hands and 2 eyes to work with. The only thing his second (old) computer could be used for is to render animations while being able to keep working on regular renders on his new computer, or vice versa. Actually the other way around would be more time efficient as his new rig should render even longer animations within hours, and since he's barely able to create a single render per day, his new rig isn't really doing much to speed things up anyway.
Everything he said at the end of last year concerning the development speed and possibly being able to work faster with his new computer is complete nonsense, as render times had never been the issue. Doesn't change anything when the developer needs 6+ months until he starts working on the next update.
This devblog is just more of the same crap in a different wrapper. Can only agree with what
umby said.
Oh, and thanks for sharing
Oliver Wendell Homely!