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ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,336
3,962
Typo.jpg
Newbie, not newbye.

Also she's lacking punctuation with no period at the end. Typo 2.jpg
I think you meant "our time together". Also she's lacking proper punctuation as well.

Typo 3.jpg
There should be a period after heaven and her phrasing is off. Something like "Carol, why have we never tried anything together?"

I'm only seeing weird typos and grammar issues with newer content so I'm guessing there hasn't been many reports but one thing that persist even to original content is that a lot of characters don't have a period at the end of their sentences.

Also can't*.

Regardless, this is still a great game and probably the best when it comes to real porn HTML games.
 
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ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,336
3,962
I'm having issues getting "Katrina show you her full gratitude."

Also how on earth do you make Natasha jealous enough to bang you?
 

flyingnimbus

New Member
Jan 12, 2020
7
9
I get that Xiang probably hasn't been completely implemented yet, so some of her achievements might be placeholders. I just wanted to draw attention to the lose virginity bonus for her. All the other achievements in this vein are generic buffs, useful anytime. Her's however, is just +25 starting love, which isn't helpful for anyone else. Hopefully this gets updated in the future, maybe with Zoe's storyline.
 
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Lotrum

Member
Donor
Game Developer
Nov 11, 2023
169
431
I get that Xiang probably hasn't been completely implemented yet, so some of her achievements might be placeholders. I just wanted to draw attention to the lose virginity bonus for her. All the other achievements in this vein are generic buffs, useful anytime. Her's however, is just +25 starting love, which isn't helpful for anyone else. Hopefully this gets updated in the future, maybe with Zoe's storyline.

On second thought, yeah this makes sense, Those +starting love buffs are usually mostly useful for claiming virginities on subsequent runs, I'll consider replacing it with something else, thanks for your input!
 

youraccount69

Engaged Member
Donor
Dec 30, 2020
3,352
1,351
JustOneMoreChance-0.52
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Esander

Newbie
Aug 24, 2020
33
48
Achievements only being +stats for new runs is a bad change. The most interesting part of the design before was routing, using achievements to get other achievements. Figuring out a way to sleep with everyone on run 2 was a fun challenge. Now everything is much slower and more focused on starting new runs with bigger numbers. I can't see how this is an improvement.
 
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Lotrum

Member
Donor
Game Developer
Nov 11, 2023
169
431
Achievements only being +stats for new runs is a bad change. The most interesting part of the design before was routing, using achievements to get other achievements. Figuring out a way to sleep with everyone on run 2 was a fun challenge. Now everything is much slower and more focused on starting new runs with bigger numbers. I can't see how this is an improvement.
Achievements still give a bonus when obtained, the difference is that it's proportionate to your skill level and not a flat amount, so it's higher when lower and lower when higher

This was done to reduce the snowball effect of getting all the achievements in a row in a single run to then restart and having to face a slow grind back up from 70% because the one-time flat bonuses are gone.

I tuned the balance with testing done by myself and even a player that habitually tries to minmax at least a run at every patch, and he still managed to fuck most girls on the first run with some careful planning, I'd say strategy is still a key factor.
 
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powernapper

New Member
Jul 18, 2022
9
5
Achievements only being +stats for new runs is a bad change. The most interesting part of the design before was routing, using achievements to get other achievements. Figuring out a way to sleep with everyone on run 2 was a fun challenge. Now everything is much slower and more focused on starting new runs with bigger numbers. I can't see how this is an improvement.
Why were you waiting for run 2 ? you could get all but Pearl on run 1 :) The change is to compensate the addition of girls/achievements.
 

McLOVINu

Active Member
Mar 18, 2018
758
362
Constantly running into the same 2 bugs, hundreds of times.

Bug 1: Double line of bonuses, that don't really add to your stats.
bug.jpg
^example, the line of "increased by 0.98" didn't add anything at all, perhaps a javascript bug?
^^this happens very VERY often spread across all instances.

Bug 2: Choices remaining, and when clicking does nothing, and/or removes the line from screen, and/or states something like "already choosen/chose something else"
bug2a.jpg
^example, the line of "just outright blackmail her" is a leftover from previous screen, and when clicked, simply vanishes.
^^this happens in nearly every single screen following a choice.


I'm on firefox.
 

Eonor

Active Member
Sep 9, 2017
822
1,918
Updated my Android port of Just One More Chance to v0.52.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Link: -
 
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McLOVINu

Active Member
Mar 18, 2018
758
362
Is the ONLY way to enable Natasha Anal is having 90something+ sex control and passing all her 'checks' when you have sex with her?
 
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McLOVINu

Active Member
Mar 18, 2018
758
362
Many errors in coding, many > in text in a many spots:

1.
Code:
<<carol>>Oh, we were just getting ready for you, honey<</carol>>><br>
or
<<carol>>Oh, we were just getting ready for you, honey<</carol>>><br>
2.
Code:
&lt;&lt;set $melanieanaled +=1&gt;&gt;&gt;
or
<<set $melanieanaled +=1>>>
3.
Code:
&lt;&lt;/if&gt;&gt;&gt;&lt;br&gt;
or
<</if>>><br>
4.
Code:
&lt;&lt;susan2&gt;&gt;&gt;Oh... you&#39;re back?&lt;&lt;/susan2&gt;&gt;&lt;br&gt;
or
<<susan2>>>Oh... you&#39;re back?<</susan2>><br>
5.
Code:
&lt;&lt;natasha&gt;&gt;What the fuck? who is it? it&#39;s nighttime&lt;&lt;/natasha&gt;&gt;&gt;&lt;br&gt;
or
<<natasha>>What the fuck? who is it? it&#39;s nighttime<</natasha>>><br>
6.
Code:
&lt;&lt;carol&gt;&gt;Oh hey $name , we were just having some fun, want to come in?&lt;&lt;/carol&gt;&gt;&gt;&lt;br&gt;
or
<<carol>>Oh hey $name , we were just having some fun, want to come in?<</carol>>><br>
7.
Code:
&lt;&lt;natasha&gt;&gt;What the hell, Carol? No, go away $name&lt;&lt;/natasha&gt;&gt;&gt;&lt;br&gt;
or
<<natasha>>What the hell, Carol? No, go away $name<</natasha>>><br>
at dev: Hell, just do a search for <<< and >>> and look at coding to see if one of them is extra.
 
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McLOVINu

Active Member
Mar 18, 2018
758
362
Found another coding/typo error, an extra \ this time, og line:
Code:
  &lt;&lt;/nobr&gt;&gt;\\</tw-passagedata><tw-passagedata pid="79" name="mspearlpool" tags="" position="2000,300" size="100,100">&lt;&lt;nobr&gt;&gt;
 

McLOVINu

Active Member
Mar 18, 2018
758
362
5 instances of exact same exact typo error for katerina virgin achievement:
" Error: child tag <</notify>> was found outside of a call to its parent macro <<notify>> "

regarding this line, IT IS in the html at 5 different lines, exactly the same:
Code:
&lt;&lt;set $katrinavirginachievement to 1&gt;&gt;&lt;&lt;cod 7
or
<<set $katrinavirginachievement to 1>><<cod 7

FIX: add closing tags to the 'cod 7'
Code:
&lt;&lt;set $katrinavirginachievement to 1&gt;&gt;&lt;&lt;cod 7&gt;&gt;
or
<<set $katrinavirginachievement to 1>><<cod 7>>

ALT FIX: remove the +coding
Code:
&lt;&lt;set $katrinavirginachievement to 1&gt;&gt;
or
<<set $katrinavirginachievement to 1>>
 
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