- Jan 19, 2020
- 12,382
- 48,875
Ok, as of this minute this is where I'm at: I've fully coded the basics of the dynamic ChoiceGuide 100% to end of v0.6beta (but still haven't even fired up the VN). I've downloaded the beta and prepping it for initial fire-up. Once I've the VN open I'll breeze through the GUI hooks to insure their integrity and if it's solid (I think I only will have to tweak the new save system, or might even leave it in place and remove SanchoSave, dunno yet).
If I don't have any major hiccups I should be able to start speedruns and fully fleshout the ChoiceGuide with all the minor details. After that is populating the SanchoGallery. Crossing my fingers before I fire it up I reckon that's the bulk of the work I have left which is a lot no doubt... 333 menu choice screens with a minimum of 2 choices each so that's ~1,000 choices that must be integrity checked. Ugh.
Anyway, I'm back to it. I'll have and post some new spoiler pics soon. Regards.
Edit: This is a good sign when I fire up the beta for the first time after 1.5 days of initial coding
If I don't have any major hiccups I should be able to start speedruns and fully fleshout the ChoiceGuide with all the minor details. After that is populating the SanchoGallery. Crossing my fingers before I fire it up I reckon that's the bulk of the work I have left which is a lot no doubt... 333 menu choice screens with a minimum of 2 choices each so that's ~1,000 choices that must be integrity checked. Ugh.
Anyway, I'm back to it. I'll have and post some new spoiler pics soon. Regards.
Edit: This is a good sign when I fire up the beta for the first time after 1.5 days of initial coding
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