- Jun 8, 2020
- 279
- 668
Again, you're criticizing amazing writing for exactly what makes it so amazing. It's absurd.However, "shitting on it"??? "Pearls before swine."??? You're being rude. Please stop.
In case you forgot what you said, you were going on about how the writer "doesn't have a fucking clue what the mystery is" and is "going to botch it at the end" because of some bizarre rule you made up after watching a few JJ Abrams films. Everything you say is just so nonsensical that it's a struggle to even figure out an appropriate response.
Actually, they were terrible examples and you're the only one here that's confused.They were good examples of my main point (intentional vagueness to the point that it doesn't make sense for the characters to speak that way in private EXCEPT that the author is trying to hide something from the player.)
Yes, because the author isn't straight up telling you.. she's giving you 2+2 and letting you figure it out yourself.As for each one:
1) As previously mentioned, they both discuss the revolution in that scene, so if that's what they're dancing around talking about... well, that's a bit weird. I'll take your word (and Miles' word) for it that they are talking about the revolution, but as far as I am in the game that explanation doesn't really make sense to me. I guess that's part of the problem with being deliberately, overtly vague.
When you read this scene for the first time you're only given half the information, and later on, you'll be given the other half which will allow you to reach the conclusion yourself.
This was a very simple thing to connect if you had seen the other scene, but as I edited it later, I pointed out that you might not have seen the other scene that gave the other half of information as it was on a relatively exclusive path.
It is addressed though...2) Well, that's definitely a problem with being deliberately, overtly vague. It is never specified - even after they go scuba diving it is never clearly stated that was what Astrid was talking about.
"Astrid, let's... just forget about any further business. I'd like to hear your request."
"Oh, that? It's a tiny wish, and I'm sure you'll agree to it."
"Let's see...."
[Scene transitions to them scuba diving...]
"It's so amazing to be down here again!"
"I know you can't talk Mom, but I want you to know how much I appreciate this..."
Not really... Here is Astrid's first appearance in case you forgot (where she meets Seth):Also, it's unclear why she needs Yvette's permission.
Astrid: "Our unfortunate and rare condition we share. You're stage 3. 99.2% mortality rate within five years."
Astrid: "Very serious, and I'm glad you're doing better now."
Astrid: "But I'm stage 5."
Seth: "Stage 5?! Holy shit, how are you even alive?"
And then later there is another scene where Astrid speaks to her sister, Veronica, over video and she struggles to get out of her chair. When Veronica finally appears on the screen, the first thing she does is chide Astrid for standing.
You're blowing things way out of proportion. I haven't been in some sort of uncontrollable rage ever since your comment like you're trying to insinuate. All I did was leave a one line comment about how I hated everything you said - not a big deal, or so I thought.I have no problem if you disagree with my assessment, but hate? Hate? Really?
I'm not sure why anyone should experience hate or disgust at what I wrote.
Even if I really did come here and just (figuratively) shit all over the story, artwork, game, etc... would that be reason to upset/angry enough to hate it?
Maybe if you were the author and felt personally attacked, or like the game was your baby and needed to be protected/defended.
Anyway, you might want to do some soul-searching about why you reacted so strongly to my criticism of one aspect of the writing style of this game.