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Corporate Development Memo 18th of May 2025
Hi everyone!
It's a late Sunday night for me and I'm relaxing with some herbal tea as I write a nice update before getting some sleep
1) First of all, the basic update:
I did another 105 renders and finalized some animations I liked and basically as of right now, I think we're at 1,471 renders and 33 animations.
I did mostly dom side work this week because I wanted to think more about the next sub scene. One of the scenes above being pictured is probably not going to be seen by a ton of players. (it has two positive flags and two negative flags meaning all of them need to exist to get the scene) My advice on this specifically is try to have a save with only the revolution unlocked but without any heavy side activities or an evil Olivia (I recommend a good Olivia) (without action with Celeste and/or a few others).
2) Steam
Not pushing hard updates as much because it's kind of a side thing when time permits, but Russian and Portuguese are closer to being done. Chinese is progressing but the person helping me out is not as familiar with the Renpy program so it is a manual process transferring text from one document into Renpy directly. So this is more time consuming, but it is the language that is a "must" for me to have to release.
I will be talking about this a lot more as I am closer, but just kind of mentioning it here.
3) I am kind of thinking now that I might want to get to about 2200 renders or so based on my outline versus 2000 but I am going to still try and shorten it and keep it tight as much as possible.
4) Polls
I will release a new poll next week basically asking all of you if you want a few options for further content:
A) Stick with very strict/tight 30 render dom/sub polls and work.
B) Do what I like but it may end up being more like 50+ renders (I will try really hard to avoid how bad it was this time around)
C) Just focus on the game and ignore polls until the next update is out.
I'm pretty open to anything and I consider this element of my work kind of a Patron driven thing and will adapt accordingly.
To give full context, it's fair to say that each render I work on polls is roughly the same amount I lose in time for the game. So for example -- if I do 100 renders in a week, 50 poll renders would likely mean 50 game renders for that given week. It's a pretty fair approximation.
5) My short trip I talked about is coming very soon -- just a graduation ceremony for my cousin in Nevada! I'm very excited to see her give a great speech and move on to her college studies! Unlike me, she did not grow up with a ton of advantages so I'm really proud of her! It may impact renders a tad bit, but I usually write a lot more when I travel so it should even out!
I hope everyone is having a great week/month/year! I am starting to ramp up some real life stuff a bit more and we've formalized our final wedding/honeymoon stuff all out now! It's a HUGE relief to kind of get that all wrapped up for the most part. Our parents aren't too thrilled it's not the most elaborate thing ever with 500+ guests (neither of us are wired that way and want it smaller and more intimate) but we're both really happy with it and much prefer blowing money to visit our shared dream destination for a honeymoon! (keep in mind I am likely to pause billing for this month) Now if someday Anais ever got married...I would expect a literal circus

(love ya girl!)
Please have a great week all!
I'm so thankful and happy right now and I am full of pure gratitude and appreciation for everyone that supports the game and just for life in general
Love,
Tess