f96zonetrooper
Engaged Member
- Dec 21, 2018
- 2,909
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This VN uses an impressive number of flags and variables. The data transfer from season 1 to season 2 contains more than 300 (!) values. Right from the start the player can make choices which increase/decrease variables but most of them seem to just store player actions and may trigger small dialog variations without changing the course of the story. For example elena_p, Elena's opinion on mc (player), can increase/decrease based on player choices but is NEVER evaluated so far, so the player can completely ignore the value when playing current version E1 to E8.2.
Is there a list of the really important variables which fork the story?
Is there a list of the really important variables which fork the story?
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