Slutting up the receptionist and bar outfits would be pretty fuckin' neato though.
Very unlikely given that he recently answered on twitter that it was not going to be included in the game.He sure likes to keep us in suspense. I honestly wonder what the big change is. I realize I might start another useless discussion here but could it actually be pregnancy? What else could fall under 'new gameplay addition'? Although a pregnancy mechanic seems way too big to just randomly include in a otherwise planned update.
Since the new upcoming gameplay change in v7 is a secret, I'm about to talk about some of the other changes I've been doing.
The waitress and receptionist jobs are the normal jobs, the next two (Gloryhole and Stripper) are lewd jobs.i do hope they add more "normal" jobs to the game to balance out the lewd jobs it would be interesting to see.. and hopefully no time limit, its already hard enough
I've definitely found the game more fun since setting Order to be 100 at the start of every day (so the game never ends).and hopefully no time limit, its already hard enough
Cautious Stance was a Trap Skill and you should almost never have used it in the first place (unless you wanted to hardcore train Agility that is because you can abuse it a lot, since it doesn't cost Energy), since you were basically doing no damage a turn and you want end fights quick in a fighter build. Most of the time it is actually much better to try to either kill the one, that is winding up or at least take someone else out, before you get hit. Also you should know, which enemies are the ones, that even have a wind up attack and start to get rid of them first, before they can even start winding up. Also if you think about the enemies that have wind up attacks:The second "major" (for some) change is that Cautious Stance is no longer available from the start. You have to buy the Edict for it before Karryn learns it. The reasoning for this change is too long for me to write here and is probably best saved for a Dev Log type post if anyone is interested. But basically Karryn doesn't start with it learn, and it costs Energy to use, and it's effects are much stronger than before so it's like a weak Defensive Stance alternative for Agility builds.
So she will have no defensive measures at all unless one or the other of Defensive/Cautious is bought? Then what are you supposed to do against a wind-up attack other than simply sit there and take it? Focus letting you possibly counter is one thing, but those attacks, for obvious reasons, hit really hard even on grazes in many cases and frankly most of your money is more likely to go on stabilizing the money and order situation so you can, you know, keep playing. And one-shotting the enemies isn't likely either.
I guess you really aren't meant to get through the game in one run. I'm missing something, I think.
I think it's gonna be some new stat to menage next to order, gold, fatigue and pleasure.*super sekrit gameplay change*
just spit it out man