aodi

New Member
Oct 4, 2020
10
24
Hi. I started working on a list of NPCs tips and Edicts for version 0.7B.p.
It is a sort of wiki, where articles are linked, so they can be recursively opened (for example Advanced Guard Training requires Basic Guard Training, which requires Pamphlet Training and so on, you can check everything from the same place) and tagged (so if you want to check all edicts that require Level 2 is Subjugated you can have a list with just one click).
At the moment there are 368 articles and 338 categories, 4.17MB (1.20 compressed), growing.
There problem is, the more content I add, the farther the finish line seems to be.
Most tips are done (edit, I forgot the tips of the Guard Quarters), and while I'm working on the Training edicts, the Specialization/Research/Insurance edicts are still missing.
With version 0.8 closer every week, I was wandering if it is better to publish the file after I finish the edicts census (hardly before May) or post it now with what I have already done and update it later, so people can somehow benefit from it earlier and suggest material/features.
Any suggestion?

edit: attached the provisional notes after the feedback; all tips and Edicts included up to version 0.7B.p.
 
Last edited:

Fistagon77

Member
Jun 28, 2017
223
194
Hi. I started working on a list of NPCs tips and Edicts for version 0.7B.p.
It is a sort of wiki, where articles are linked, so they can be recursively opened (for example Advanced Guard Training requires Basic Guard Training, which requires Pamphlet Training and so on, you can check everything from the same place) and tagged (so if you want to check all edicts that require Level 2 is Subjugated you can have a list with just one click).
At the moment there are 368 articles and 338 categories, 4.17MB (1.20 compressed), growing.
There problem is, the more content I add, the farther the finish line seems to be.
Most tips are done, and while I'm working on the Training edicts, the Specialization/Research/Insurance edicts are still missing.
With version 0.8 closer every week, I was wandering if it is better to publish the file after I finish the edicts census (hardly before May) or post it now with what I have already done and update it later, so people can somehow benefit from it earlier and suggest material/features.
Any suggestion?
should post it with what ya got then update it when the new one comes out i think
 

ThisIsMe88

Member
May 12, 2018
371
527
aodi Thanks for your work on the wiki, this looks useful.

Something that would be appreciated is some kind of page/FAQ with tips after a "personal in-depth experience" with the game : which tactics work the best for winning (non-slutty path) or "losing" (slutty path), which edicts or items are worth purchasing quickly in the opinion of an experienced player (which I assume you are), etc. What I had in mind is , but it could take any format that you wish.
 

aodi

New Member
Oct 4, 2020
10
24
I am not an experienced player, most mechanics are still beyond my comprehension. Just the data entry for npcs' tips and edicts is taking a lot of time, but they offer a bit of insight. If someone else have already written a guide (or will) I can easily add it as a separate article. Hopefully adding a FAQ at a time will answer the questions of future players.
 
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nevertoofull

Newbie
May 7, 2020
44
51
Hi. I started working on a list of NPCs tips and Edicts for version 0.7B.p.
It is a sort of wiki, where articles are linked, so they can be recursively opened (for example Advanced Guard Training requires Basic Guard Training, which requires Pamphlet Training and so on, you can check everything from the same place) and tagged (so if you want to check all edicts that require Level 2 is Subjugated you can have a list with just one click).
At the moment there are 368 articles and 338 categories, 4.17MB (1.20 compressed), growing.
There problem is, the more content I add, the farther the finish line seems to be.
Most tips are done (edit, I forgot the tips of the Guard Quarters), and while I'm working on the Training edicts, the Specialization/Research/Insurance edicts are still missing.
With version 0.8 closer every week, I was wandering if it is better to publish the file after I finish the edicts census (hardly before May) or post it now with what I have already done and update it later, so people can somehow benefit from it earlier and suggest material/features.
Any suggestion?

edit: attached the provisional notes after the feedback; Training Edicts are finished, I will add the tips from the Guard Quarters next
The hero we don't deserve
 

EmperorSly

Newbie
Feb 14, 2020
18
12
Does anyone know what the conditions are to unlock different endings? Would be nice to know when I'm planning my build. Thanks!
 

Vexstear

Member
Jan 7, 2019
102
124
Indirectly already answered two pages back: here
If they can't use toys, she can't lose her virginity from them :WeSmart:
Sorry if I wasn't clear, I meant as in, is it possible to make it so that, even toys are inserted, it doesn't counted and losing her virginity?
Or would that be something too complicated?
 
Jul 13, 2018
50
181
Does anyone know what the conditions are to unlock different endings? Would be nice to know when I'm planning my build. Thanks!
Other than a bad end if you let Order fall to 0, the game currently 'ends' in a "thanks for playing!" message once you beat Level 3 (level 3 is then put back into anarchy so you can keep playing the save and fight the enemies there). Don't expect endings to be implemented until after level 4 and 5 are implemented.
 
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I'mWabbit

Member
Feb 10, 2018
110
55
mamaboiii, I need help with two things.
1. I tried to use the guide you made on removing passives so I can remove any masochist passives and it didn't work.
2. I also would like to know how to make karryn's vaginal sex skill do more damage. Ever since I've gotten to level 2 and 3 the damage on the move has been subpar. I wonder if it has anything to do with the enemies or her passives.
 

swpkmn

Active Member
Feb 19, 2020
513
350
mamaboiii, I need help with two things.
1. I tried to use the guide you made on removing passives so I can remove any masochist passives and it didn't work.
Might help if you post what specific passive(s) you were trying to remove, and maybe what you did thus far. That seems like a good first step for anyone to help you get things working.
 

I'mWabbit

Member
Feb 10, 2018
110
55
Might help if you post what specific passive(s) you were trying to remove, and maybe what you did thus far. That seems like a good first step for anyone to help you get things working.
Passives trying to remove: Excessive Confidence, Red Spank Marks.
What I did: followed the guide he made to remove passives and came up with this and it didn't work.
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mamaboiii

Active Member
Oct 13, 2018
538
1,590
Passives trying to remove: Excessive Confidence, Red Spank Marks.
What I did: followed the guide he made to remove passives and came up with this and it didn't work.
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Hmm, I'll probably have to revise the guide.
In the meantime, instead of this.forgetSkill(274); use actor.forgetPassive(274);.

mamaboiii, I need help with two things.
1. I tried to use the guide you made on removing passives so I can remove any masochist passives and it didn't work.
2. I also would like to know how to make karryn's vaginal sex skill do more damage. Ever since I've gotten to level 2 and 3 the damage on the move has been subpar. I wonder if it has anything to do with the enemies or her passives.
Regarding 2.: Normally you increase your damage by raising the respective skill level (by gaining passives), earn passives that can increase it in a different way and by leveling up that dexterity. Dex is pretty much the sex damage skill. Below you'll find the part for the vag sex skill in the code if you want to alter it.
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Sorry if I wasn't clear, I meant as in, is it possible to make it so that, even toys are inserted, it doesn't counted and losing her virginity?
Or would that be something too complicated?
Nah, that's easy ;)
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EDIT: Updated version for v1.1.0c here.
 
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Ramen-

Active Member
Aug 28, 2018
736
1,370
How does the game run for you guys? Do you move fast and smooth through the levels or is it in slomotion? Are fights fast or is there a 1-5 second break between each action?
 

Vexstear

Member
Jan 7, 2019
102
124
Nah, that's easy ;)
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Thank you a lot! Now things will get a lot more fun!
EDIT: Actually, that causes a crash

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EDIT 2: I might have figured out a way to make it work! Gonna confirm asap, what I'm doing is...

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Nope, it did not work
 
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mamaboiii

Active Member
Oct 13, 2018
538
1,590
Thank you a lot! Now things will get a lot more fun!
EDIT: Actually, that causes a crash

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EDIT 2: I might have figured out a way to make it work! Gonna confirm asap, what I'm doing is...

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Nope, it did not work
Okay.. That error should be totally unrelated. The only thing that comes to mind right now is that you maybe messed up the brackets or something. However, it's much more likely you edited something else that caused the error. But to make 100% sure here's an alternative that's safer in regards to brackets:
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Vexstear

Member
Jan 7, 2019
102
124
Okay.. That error should be totally unrelated. The only thing that comes to mind right now is that you maybe messed up the brackets or something. However, it's much more likely you edited something else that caused the error. But to make 100% sure here's an alternative that's safer in regards to brackets:
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I swear I did at least a triple check on the brackets, but you never know... I'll test on a clean game later for science. lol
For this last tip, I didn't get the broken hymen passive, but I think that, as it counts on her Profile under "Sex", she becomes Non-virgin
 
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