I think a lot of frustration stems from not being able to turn her into a slut right in the beginning. When the game used to have game over screens, people would get frustrated immediately and stop playing. The reason I made options like this was for the player to figure out what kind of personality Katie had, since she wasn't just an empty vessel for you to order around. Of course it's not appreciated by everyone I'll try to figure something out to to make earlier decisions more player friendly.First offered options : 1- get promotion 2- find another job 3- use body. Second and third gives reply "Uh ,it would take a long time to find new job(something like that). And only which leads further is first one - it leads player into elevator with that creepy old creature.
Just wondering... Why give 3 options when only one is intended to work. It would be more logical to make just one- "I need to get promotion" and goodbye.
i like your dialog-concept and can't see any need for changes. you build a great game so far :-]The reason I made options like this was for the player to figure out what kind of personality Katie had, since she wasn't just an empty vessel for you to order around.
There's no real need to have that so far. simply try it out. Try the good and bad routes by choosing the appropriate options.any walkthrough arround?
On the last relationship selection point, choose to stay faithful instead of degrading. It will increase to 7 instead of dropping to 5, and the story progresses slightly different (Katie changes back her hair colour, and those scenes you mentioned become available).There are only two actions I so far didn't find out about: Katie sucking Brandon on the couch, and being ass-fucked by him having changed back to her brown hair.
Possible this happens when the story progresses.
In my case it's disappointment, not frustration. I personaly don't like that kind of games where you can unlock sexual contest just by chosing first available option. Or screw whoever you want just because fun. That's where we agree. But yes, I stoped playing this game. But just because I'm disgusted with old/young content. You don't even offer option to refuse huging that old fart in the office.That's where I said goodbye to the game. In fact that's what maybe turning main character into some kind of a slut and empty headed vessel at the early begining of the game. Hell, give option to record "proposal" and go to the police and report fag for sexual harassment or why not blackamil him...whatever. Or with that first option (chose another job) to go away from that "thing" and work elswhere.I think a lot of frustration stems from not being able to turn her into a slut right in the beginning. When the game used to have game over screens, people would get frustrated immediately and stop playing. The reason I made options like this was for the player to figure out what kind of personality Katie had, since she wasn't just an empty vessel for you to order around. Of course it's not appreciated by everyone I'll try to figure something out to to make earlier decisions more player friendly.
There is just option to "hesitate" and when you click on it you need to hug that thing anyway.- Hug scene: you can let him hug you or push him away.
A picture of Katie and Hannah together looking to the camera sitting on the bed and thanking the patrons who support this game. It was really cool. It was not a goodbye from the developer or anything like that.Anyone got the last post he did? "Thanks for hanging out" ??
This would not necessarily mean that updates will be more often, dev annouces he would update four times a month, i.e each week for one update. Please keep in mind there are at least three storylines and each of these should have different renders, dialogues and all this has to be properly connected to have certain effects on previous choices you made. I think this needs its time. Thanks 3diddly for his relentless dedication.I'm glad the creator put the second game on hiatus so he can focus on one game at a time. Increases the update cycle.
The updates are more often for Katie's game is what I meant. I know when he first launched Leela's he would update each game every other week. The update schedule is roughly the same, but by focusing on one game he is more likely to finish than burning out trying to make both games at once.This would not necessarily mean that updates will be more often, dev annouces he would update four times a month, i.e each week for one update. Please keep in mind there are at least three storylines and each of these should have different renders, dialogues and all this has to be properly connected to have certain effects to previous choices you made. I think this needs its time. Thanks 3diddly for his relentless dedication.