Well, this is the old build anyway. I adressed some of the issues on the new one (Rpg Maker MZ).
One thing that changed is that the default attack is 3 hits combo, so even if you miss one it doesn't necessarily make you miss the other two. Status like "Attack" have three digits instead of two, so now the damage calculation is better. No more ROWS, now if you want control, you can use TAUNT.
I heard feedback in the past regarding the lack of H-content. I REALLY enjoy H-content, but I discovered that enjoy it more if I know and care about the characters and developing this connection takes time. Time that will be reflected in textwalls, roleplaying and fighting.
I am planning on putting more H-content, but not in a way that will compromise the storytelling.