Yeah figured that out after the fact... still, she must have an ass, I hope so.All the NPCs are women... just sayin'
Yeah figured that out after the fact... still, she must have an ass, I hope so.All the NPCs are women... just sayin'
Should be smackable at the least too...Yeah figured that out after the fact... still, she must have an ass, I hope so.
Why stop there, we could motorboat the shit out of it... might have gone a bit overboard there, sorry for the mental image.Should be smackable at the least too...
Fair point & Good idea. It was suppose to just be a joke about how the player most likely doesn't want grind mechanics in this game, but the mc was being pushy about needing money. I'll probably go back and make that dialogue more optional at some point.Isn't the MC a respectable warrior that once had a dog and a livelihood?
Why is he forcing Olivia to hand over all her money?
She let him stay there for free and even suggested an alternative to earn the money.
She even said it's all she has, and he lies about it being an emergency.
Better yet, why doesn't the MC just go do warrior stuff and kill things in the mine or forest?
The first thing I always do when I see grind for money is I throw a save in a save editor and be done with money grind for the rest of the game.Fair point & Good idea. It was supposed to just be a joke about how the player most likely doesn't want grind mechanics in this game, but the mc was being pushy about needing money. I'll probably go back and make that dialogue more optional at some point.
so i gotta ask and the only spoiler i care about.
will the wife appear again at some point or nah so i can just stick with the dog choice. the fact that this game is sandbox is bad enough but eh.
im in the middle of playing so idk if that question had been answered in the game yet.
mostly the movement and questing.You don't have permission to view the spoiler content. Log in or register now.
Do you dislike all sandbox elements? (Time of Day, Movement, Choice in which storyline to continue, Inventory)
Thank you for the feedback, I really appreciate it.mostly the movement and questing.
time of day can be anoying cause then you can look at the same room at different times just to see if theres a character your looking for.
also can you choose which girls to pursue? or is it all just "do this and go here to unlock the next scene" but you cant decide if you wanna hook up with a girl?
inventory is kind of annoying cause it just means you'll have to go looking for stuff eventually.
when looking to play a VN i prefer it to be a VN not a game where i have to walk around and do crap to unlock scenes. basically im in it soley for the story. the second it goes to sandbox i just lose alot of motivation to continue.
but in defense of this game i did in fact see the sandbox tag before playing and was curious to try it either way cause im a sucker for fantasy games.
however now that i know about the wife its just depressing. im not a big fan of MC's family being killed or hurt so yeah as far as i know shes dead. and i'll be honest i stopped after that. dont want to lose the dog or wife so im not gonna choose. if she does show up. i'll wait till the changelog mentions her i guess if i decide to come back to this game.
that being said thats just my opinion. first and foremost just make the game you want. and i'll always wish a dev goodluck
i just remembered theres this game "Wartribe Academy" that i think did sandbox pretty good. it has this feature called quick travel. where you get to select a girls portrait so you can go to her next part of her storyline. it doesnt have much to do of a money system. does have a combat system. and the best part of sandbox is the repeatable events.Thank you for the feedback, I really appreciate it.
As far as choice for which girls to pursue, there are separate storylines per girl and hints that tell you how to progress each storyline. There's not always choice, and I'll be continuing to write more storylines as I make the game, but the hints in the menu show what's available.
As far as the depressing beginning it's suppose to contrast the happy care free world, with little real danger that the MC is thrown into. He's from a darker, more brutal, and depressing "world" but learns to relax and enjoy things in this more innocent almost childlike one he's thrown into... without spoiling too much.
But I can see how that could turn some people off, starting the story off like that.
Yes, it's possible I didn't blend the right amount of sandbox and story together, where the people that enjoy Sandbox want more sandbox because it's very light on sandbox compared to most sandbox games, and the people that like story would prefer all the sandbox elements removed. I will poll my patrons to see which kind of people they are mostly.
Again thanks for the feedback, it really does help me.
Thanks, I will try out that game and see what I can learn. Polling my patrons as well, because I really want to know what they like.i just remembered theres this game "Wartribe Academy" that i think did sandbox pretty good. it has this feature called quick travel. where you get to select a girls portrait so you can go to her next part of her storyline. it doesnt have much to do of a money system. does have a combat system. and the best part of sandbox is the repeatable events.
so yeah if you want you can check it out so you wont even have to do the poll. best of both worlds type of deal.
Will do.in regards to the random girlif you ever did decide to bring the wife in the game but someone chose dog. you could honestly use the same model.
so its either the wife. or her reincarnation. but thats just a suggestion
all good for now i can wait. considering your responses to my questions. at the very least i have this game on my watch list. curious to see where it goes.You don't have permission to view the spoiler content. Log in or register now.
i ended up trying this game and despite the sandbox stuff and getting around.Iunno bout y'all but can we take a moment to enjoy some of this game's dialogue. This shit be killing me, I legit had my drink go down the wrong pipe at. '' Bitch you always flying away! "
Thanks, I tried to address most of these problems common to sandbox games, when I first started building Kingdom Harem.!Ortus! This is my general opinion about sandbox games and not specific for your game.
The sandbox tag is the reason why I haven't played the game yet, sandbox games, especially in the beginning, feel empty and as look-see said moving around looking for the next scene and some other things that normally come with sandbox games are really annoying.
The navigation in most games is really bad, my favorite navigation system is the one from A House in the Rift which is also the only sandbox game that I currently play and even that game has the standard problem that you need to spam the skip time button to get to new scenes because they only trigger at certain days and timeslots.
Another problem with sandbox games for me is that the "story feels disjointed or is almost non-existent because many devs that lack in the story part try to hide that with a grindy sandbox with a lot of playtime but almost no content.
so...you made a comment about a game that you didn't even play(yet)?!Ortus! This is my general opinion about sandbox games and not specific for your game.
The sandbox tag is the reason why I haven't played the game yet, sandbox games, especially in the beginning, feel empty and as look-see said moving around looking for the next scene and some other things that normally come with sandbox games are really annoying.
The navigation in most games is really bad, my favorite navigation system is the one from A House in the Rift which is also the only sandbox game that I currently play and even that game has the standard problem that you need to spam the skip time button to get to new scenes because they only trigger at certain days and timeslots.
Another problem with sandbox games for me is that the "story feels disjointed or is almost non-existent because many devs that lack in the story part try to hide that with a grindy sandbox with a lot of playtime but almost no content.