Not that it matters, cause it stinks an awful lot like the raiding system is gonna be scrapped anyway. Which, I'll admit, is one thing I won't miss. It's an overcomplicated, underdesigned mess. So many numbers that don't do anything but add noise to the system, and the actual causes of success and failure are completely opaque unless you open up the game code to figure out what you actually have to do to succeed at each raid. Not to mention how you can completely fuck yourself if you make "wrong" story choices (poor, poor Solo Sabia route).