CourierNPC

Well-Known Member
Jul 12, 2017
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To me, it just seems like more incompetence regarding the choice of engine, but perhaps they saw flaws in the other engines that hindered their 'vision' for the game
I mean, when your artist says that Ren'Py is the easier engine to make a game with branching routes right away without researching more on the engine itself, you know you fucked up big time.

But if I were Ndsferarri, I'd demand RPGM any day of the week 'cause it has a lot of assets to use (and even to expand upon), and little-to-no coding is required at the cost of very simplistic gameplay mechanics.
 

BigBiggieBig

Member
Jan 6, 2019
316
842
I mean, when your artist says that Ren'Py is the easier engine to make a game with branching routes right away without researching more on the engine itself, you know you fucked up big time.

But if I were Ndsferarri, I'd demand RPGM any day of the week 'cause it has a lot of assets to use (and even to expand upon), and little-to-no coding is required at the cost of very simplistic gameplay mechanics.
As if the game in its current state has complex gameplay mechanics? The raiding system got dumped, combat is easily handled by spamming attack or silver slash, and then you have the dialogue choices, there really isn't all that to it in terms of complexity.
 
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Great730

Member
Oct 3, 2019
128
147
I don't think Ren'Py is the issue here. Wouldn't explain why there's devs that make games on it with 10 times more choices than this game but release an update once a month or two.
Tell me who these developers are, all of whom I follow are updating minumum for 4 or more months, such as
Midnight paradise
Pale carnations
Claire quest
Rise of the white flower
Dilmur well, the Kingdom of deception is here
 
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bitchass92

Member
Dec 11, 2020
220
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Every 5 pages or so this becomes the conversation over the past few years. We honestly need file tabs for "What happened to Sierra Lee?" "Why Ren'py over RPG Maker?" "Help! I'm stuck on XYZ*!" " Post most recent save/gallery?" "Any new updates?" I mean I get it, aint shit else to talk about.
 

Xill

Well-Known Member
Jan 10, 2018
1,790
2,830
Tell me who these developers are, all of whom I follow are updating minumum for 4 or more months, such as
Midnight paradise
Pale carnations
Claire quest
Rise of the white flower
Dilmur well, the Kingdom of deception is here
I haven't seen Ren'Py developers who delivers an "actual" content in 2 months minimum 4-5 max 6 months and it can be more than that depending how many developers work on the project or unexpected delays but sure not because of laziness
Check this game out.

Project Myriam

It has so many choices which shape the character in pretty much any way you want.

There's also this which is more like KoD in terms of it being a sandbox with multiple routes.

Confined with Goddesses

And this one too, and ye it's Skyrim models but we're not talking about the art here.

Tara's Liberation or Alexia's Return

None of these are kinetic novels though.
 

Serena

Newbie
Aug 13, 2017
73
96
I don't think Ren'Py is the issue here. Wouldn't explain why there's devs that make games on it with 10 times more choices than this game but release an update once a month or two.
Check this game out.

Project Myriam

It has so many choices which shape the character in pretty much any way you want.

There's also this which is more like KoD in terms of it being a sandbox with multiple routes.

Confined with Goddesses

And this one too, and ye it's Skyrim models but we're not talking about the art here.

Tara's Liberation or Alexia's Return

None of these are kinetic novels though.
I suppose I wasn't able to make it clear. Let me be try to clarify things. I believe I said that it was very difficult meaning people can pull it off if they are willing to put time in it and are experienced.
The basis of coding really lies in the coders heart (sounds nerdy and cheesy but it is true), if you want to do it you will and if you don't want to or you thinking like I will do it later and then later, mmmm yeah like this and that then you really can't code. When I started coding our class was basically learning simple programs from 10-20 lines like simple addition and shit. When I got 100% sure that I knew the concept that was being presented I made programs that exceeded 100 lines. I had written a program that was basically like a service providers interface in the first-second semester of my uni. It exceeded 400 lines and I had still planned to make it better, and maybe even shrink it using OOP but I never did because I got lazy you can say thinking that I have the basic concept and the program works so fuck this let's move on (you see that program is still like that incomplete the basic functionality exists like you can return to the main menu from anywhere but only the first menu is actually finished and the rest of the menus are just nothing.). Like I said before I haven't used Renpy but I have used Python and Python supports OOP (Object oriented programming) in which you can basically make class and objects and functions according to that class (for simpler understanding) this makes coding very easy and I mean very easy. Most of my friends that I know code like this, I don't know if games are coded like this or not but I have seen the code of a few games and they usually don't do this.
Hope I was able to clear things. I am also not shaming the coder things can be difficult and sometimes time and life is not just your ally. Like I remember I was trying to learn Sugarcube v2 for the sake of making a game I got into in it but then I was like fuck this shit I am out. Things like this can happen when a person jumps engines or languages.
 
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CourierNPC

Well-Known Member
Jul 12, 2017
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I don't think Ren'Py is the issue here. Wouldn't explain why there's devs that make games on it with 10 times more choices than this game but release an update once a month or two.
Ren'Py is one of the issues Ndsferarri has to overcome, since the more complicated KOD becomes, the more time Nds needed to implement it in Ren'Py and Ren'Py is not a suitable engine for a complex VN with overarching branching routes here and there. On top of this, Nds also has to deal with people's suggestions, especially Monsinne (if they had taken the project lead role) who wanted to add new stuff while not knowing how difficult it'd be implementing it on Ren'Py looking how... limiting it can be.

And on top of these two things he has to overcome? He has still himself battling it out inside, whether or not this should continue or call it quits

Now, look at the other devs, I wonder how many are there that use Ren'Py as the base of their game and have overarching branching routes similar to that of this game?

Before I forget, do correct me if I'm wrong
 
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Janiclybi

New Member
Jan 4, 2019
13
10
These look to be sub sabia scenes near the end of the game with the shop advertisement and the State of The Tents quest, you need a certain sub score to get them.
Hello, listen to such an interesting question, but how can I get the scenes in the Store with how the orcs fuck the sabia. If many scenes are not in the game?
 

Serena

Newbie
Aug 13, 2017
73
96
Does this relate to the error I'm having while previewing the bar scene?
I was looking through the gallery and had the same error. Something about hscene being not defined.
I also had an error where I couldn't check the progression it was getting infuriating to not being able to see the stats but I fixed that I am curious if someone else had this error. I have the compressed version btw if that is to help.
 
Jan 31, 2022
49
83
Where can I find the bar scenes anyway? I haven't been able to find anything online and ingame it doesn't work either. Can someone post the full images? And also it's my first time seeing so many bar scenes, are those on their patreon only or what?
 

BigBiggieBig

Member
Jan 6, 2019
316
842
And also it's my first time seeing so many bar scenes, are those on their patreon only or what?
Dude, it's literally four posts above that someone explained the bar scenes, is it really that hard to read the post with the big image of categorized bar scenes? If you didn't reach them ingame then you haven't reached the end of the current patch, just check your quest log or talk to NPCs till things get moving.
 
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