Feb 24, 2019
17
24
I notice this game was made using Ren'Py, the development has been basically stagnant for multiple years, and people are already making better art for it using AI. And a mention of writers willing to help. The game is also loved and popular.
Wouldn't it be a good idea to start a mod for the game that would be an unofficial continuation of the development, if it isn't already a thing? Since it was made with Ren'Py, it shouldn't be hard to "fork" the game, and modify the code a bit to add new content, and continue the game's development. It would be easy to add a sort of "side quest" at some point in the game that sees new events unfold, that would make it very easy to add into the fork any new changes made to the original game. People are doing something like that successfully for Saria Reclaimed, another game in a similar situation. https://f95zone.to/threads/saria-reclaimed-unofficial-edition-0-19-9-velminth.205774/

With the release of the flux.1 model, a good usage of comfyUI, controlnet, and a LoRA tuned with the original art, great results can be obtained for the art given enough skill and time. Civitai is also a good place to find resources and info. A GPU with 12gb to 16gb of vram should be enough to make quality art with a bit of skill. Stable Diffusion tutorials on youtube can be very useful too. You can either try to stick with the original artstyle for coherence (a LoRA is very useful for that), or try to improve on it depending on taste. Good luck!
 
3.90 star(s) 76 Votes