buihuuhuy

New Member
Jan 4, 2019
1
0
I am on v.0.11 and got this bug right before the fight between Vulsha and Goblin. Please help!!
1660984089150.png
 
Last edited:

Itsukiii_

New Member
Apr 4, 2022
1
0
Can someone help me on the "I should book a room at Lumia and meet Gobboe there" the room is auto booked cuz I finished the mission with the innkeeper so I am sleeping there but still she isnt showing up
 

SpicyPringles

New Member
Aug 25, 2021
5
0
Are the animations suppose to be slow and janky?
When the animation is being played, the text speed also slows down.
Noticed this in the solarian project as well.
 

gusta

Member
Oct 2, 2017
197
23
So..I have this bug :


Game has encountered a bug. Please report it.

TypeError: Cannot read property 'blendModes' of undefined

at Function.Graphics._createRenderer (KhasAdvancedLighting.js:378:72)
at Function.Graphics._createAllElements (rpg_core.js:2339:10)
at Function.Graphics.initialize (rpg_core.js:1769:10)
at Function.SceneManager.initGraphics (rpg_managers.js:1822:14)
at Function.SceneManager.initialize [as khas_core_initialize] (rpg_managers.js:1811:10)
at Function.SceneManager.initialize (KhasCore.js:126:10)
at Function.SceneManager.run (rpg_managers.js:1802:14)
at Function.SceneManager.run (YEP_CoreEngine.js:1371:32)
at window.onload (main.js:8:18)

Press F5 to restart the game.
 

Back

Well-Known Member
Aug 3, 2017
1,466
5,743
Regarding the mentioned news, this was what they were referring to (from Patreon)...

Cost of living - Future of Projects - Please read
Hey guys,​
Wanted to talk about something as I know this is affecting a lot of people (myself included) and in trying to be as transparent as possible I want to lay everything out here.​
At the moment I am struggling a bit. Prior to the cost of living crisis that has gripped a lot of us I was living decent, little above breaking even everymonth. Unfortunately due to the sky rocketing bills and other costs going up considerably that has now changed alot.​
In terms of how this will affect the projects, to start with, I wouldn't expect to see any future animations or voice acting in the projects until we reach a comfortable level of support for them. I know people were just really starting to enjoy these features being added and stopping them already feels quite bad, but unfortunately it's just not feasible right now anymore.​
There's also a fairly high likelyhood I may have to seek alternative employment, either part time or full time in order to keep things going in my personal life. If that were to happen then the projects will likely shift in my priorities and ultimately effect how much time I can commit to them (currently I work on them about 37 hours a week.) I'll keep everyone posted if / when this happens.​
Artwork will continue to be produced at the usual rate however as I still have obligations with my artists, and I still want to see the games reach a finished state. This isn't something I want to do, as I have really loved being able to work on these full time , even if I'm just about breaking even every month. But times are hard and difficult choices might have to be made.​
That said, (sorry if this seems quite doom and gloom!) I've rejigged the goals and the tiers for the project. So please take a look and see where the general direction of the project is heading. You'll also see a new higher tier that is directly linked to animation goals (I know quite a few people have been asking me about higher tiers for pledging more).​
If you feel capable and are not close to being in any danger doing so, please consider supporting the projects in anyway you can. Times are difficult right now, so PLEASE don't risk getting yourself in to trouble if you can't financially support! Spreading the word about them helps so much too! And don't feel obligated to keep supporting either if your financial situation has changed, remember to always put yourself first and foremost!​
For now there won't be any changes to release schedules or amount of content, but I wanted to make people aware that this could be a possibility in the future.​
As always I'll keep you up to date should anything change.​

Hope the dev keeps his head above water, stay afloat, and keeps their passion project alive and while maintaining their well-being too!
The same shit happened to me today. With the living expenses and bills it is as if it is not worth living anymore.
And you too, BluexRexy. Hang in there! Keep on persevering, do what you need to do, and things will eventually get better. Stay strong and have faith.
 

BluexRexy

Member
Jul 17, 2022
368
179
Regarding the mentioned news, this was what they were referring to (from Patreon)...

Cost of living - Future of Projects - Please read
Hey guys,​
Wanted to talk about something as I know this is affecting a lot of people (myself included) and in trying to be as transparent as possible I want to lay everything out here.​
At the moment I am struggling a bit. Prior to the cost of living crisis that has gripped a lot of us I was living decent, little above breaking even everymonth. Unfortunately due to the sky rocketing bills and other costs going up considerably that has now changed alot.​
In terms of how this will affect the projects, to start with, I wouldn't expect to see any future animations or voice acting in the projects until we reach a comfortable level of support for them. I know people were just really starting to enjoy these features being added and stopping them already feels quite bad, but unfortunately it's just not feasible right now anymore.​
There's also a fairly high likelyhood I may have to seek alternative employment, either part time or full time in order to keep things going in my personal life. If that were to happen then the projects will likely shift in my priorities and ultimately effect how much time I can commit to them (currently I work on them about 37 hours a week.) I'll keep everyone posted if / when this happens.​
Artwork will continue to be produced at the usual rate however as I still have obligations with my artists, and I still want to see the games reach a finished state. This isn't something I want to do, as I have really loved being able to work on these full time , even if I'm just about breaking even every month. But times are hard and difficult choices might have to be made.​
That said, (sorry if this seems quite doom and gloom!) I've rejigged the goals and the tiers for the project. So please take a look and see where the general direction of the project is heading. You'll also see a new higher tier that is directly linked to animation goals (I know quite a few people have been asking me about higher tiers for pledging more).​
If you feel capable and are not close to being in any danger doing so, please consider supporting the projects in anyway you can. Times are difficult right now, so PLEASE don't risk getting yourself in to trouble if you can't financially support! Spreading the word about them helps so much too! And don't feel obligated to keep supporting either if your financial situation has changed, remember to always put yourself first and foremost!​
For now there won't be any changes to release schedules or amount of content, but I wanted to make people aware that this could be a possibility in the future.​
As always I'll keep you up to date should anything change.​

Hope the dev keeps his head above water, stay afloat, and keeps their passion project alive and while maintaining their well-being too!

And you too, BluexRexy. Hang in there! Keep on persevering, do what you need to do, and things will eventually get better. Stay strong and have faith.
God bless you kind stranger
 
  • Like
Reactions: Back

jokuur

Active Member
May 23, 2019
816
946
Regarding the mentioned news, this was what they were referring to (from Patreon)...

Cost of living - Future of Projects - Please read
Hey guys,​
Wanted to talk about something as I know this is affecting a lot of people (myself included) and in trying to be as transparent as possible I want to lay everything out here.​
At the moment I am struggling a bit. Prior to the cost of living crisis that has gripped a lot of us I was living decent, little above breaking even everymonth. Unfortunately due to the sky rocketing bills and other costs going up considerably that has now changed alot.​
In terms of how this will affect the projects, to start with, I wouldn't expect to see any future animations or voice acting in the projects until we reach a comfortable level of support for them. I know people were just really starting to enjoy these features being added and stopping them already feels quite bad, but unfortunately it's just not feasible right now anymore.​
There's also a fairly high likelyhood I may have to seek alternative employment, either part time or full time in order to keep things going in my personal life. If that were to happen then the projects will likely shift in my priorities and ultimately effect how much time I can commit to them (currently I work on them about 37 hours a week.) I'll keep everyone posted if / when this happens.​
Artwork will continue to be produced at the usual rate however as I still have obligations with my artists, and I still want to see the games reach a finished state. This isn't something I want to do, as I have really loved being able to work on these full time , even if I'm just about breaking even every month. But times are hard and difficult choices might have to be made.​
That said, (sorry if this seems quite doom and gloom!) I've rejigged the goals and the tiers for the project. So please take a look and see where the general direction of the project is heading. You'll also see a new higher tier that is directly linked to animation goals (I know quite a few people have been asking me about higher tiers for pledging more).​
If you feel capable and are not close to being in any danger doing so, please consider supporting the projects in anyway you can. Times are difficult right now, so PLEASE don't risk getting yourself in to trouble if you can't financially support! Spreading the word about them helps so much too! And don't feel obligated to keep supporting either if your financial situation has changed, remember to always put yourself first and foremost!​
For now there won't be any changes to release schedules or amount of content, but I wanted to make people aware that this could be a possibility in the future.​
As always I'll keep you up to date should anything change.​

Hope the dev keeps his head above water, stay afloat, and keeps their passion project alive and while maintaining their well-being too!

And you too, BluexRexy. Hang in there! Keep on persevering, do what you need to do, and things will eventually get better. Stay strong and have faith.
everyone will be struggling except maybe from the higher class, i had to cancel my credit card week ago and what else there is to say... lets hope winter this year will be less cold...
 
4.10 star(s) 35 Votes