Dear Developer,
please play some other games that do similar things as your own game and compare them to see what works and what doesnt.
please replay the first 15 minutes of your game and think about how this game looks to a new player:
1) mediocre dialogue and not a lot, several npcs without any lines, any player curious about the world that explores, soon realizes that the world is absolutely lifeless.
2) big maps, few directions and slow ass movespeed <== do you really think it´s a good idea to implement movementspeed skills in a game? i mean holy fuck, when i saw those i nearly lost my shit and i play with movement cheat from the go. the only effect of this is to annoy players. these skills are so necessary and basic i really dont understand why you took the effort to make skills for this? why punish players like this ? id understand if you get movement skills like "jump over a river" or something similar. but basic movementspeed and "sprint" in a game you walk around a lot ? dude this is an rpg maker game played for porn and you implement a questline and skilltree that enables players to "move comfortably" as a reward ? <== are you for real?
3)nice porn, shitty dialogue. (forcing the millers wife to suck your dick, promising food and then telling her "i feed you with my cum" ? at least make it a trade for a real food item...)
4) you can easily brick yourself by not securing a place to sleep. then you are stuck at nightime, meditation wont progress time anymore and you better hope for a save... << you cant tell me that you test played this.
the start of your game is absolutely off putting. even if you improved a lot in later parts of the game i wouldnt know because im certainly not even trying to get through this.