Game needs better controller support. The opening combat tutorial had you could use the controller to fight but when fighting the old man you have to equip the fist skill then press s which the tutorial originally had as the skip time button. I tried going into options but you can only adjust the keyboard layout...
Ability to map different consumables to the keys would be nice.
A map of known locations would be a nice feature. Remembering where shit is is hard.
Tavern should sell sausages, ales, and perhaps dining in.
Past the old man in the swampy forest there are some stairs which lead to a dragon however the combat switches and I can't attack.
In the cave with the bats next to the waterfall there are some stairs in there that I couldn't climb.
The torch was a little wonky but after a few paces got around to following me. Just odd as I'm holding it in my hand and watching myself walk away from the light source.
I'm not feeling any love from the foster family so not sure why I should stay and pay silver if other places are available like the granary or abandoned house.
Stamina depletes too quickly which turns this into a slow walking sim.
In the orc attack you can't fight or flee. If you're quick you can trap the marauding orc in different places however it won't let you go through any of the exits. I tried going to the cart to grab any of the swords I loaded onto it but to no avail.
If you attack the orc camp to the south the west and east cliffs can be climbed.
The girl oddly enough doesn't care that a human is attacking the orc camp. Lore the orcs to trees where the get stuck is fun.
You can climb up on the roof of the house next to the two broken bridges.
Naming the protagonist would be nice.
Having the skill tree be something you can access from the menu would work better than it being a literal tree. As the world opens up it will become more of an inconvenience.
With all these craftable meat, bread, lettuce, and tomato I'm shocked I can't make a sandwich...
Pressing Tab causes the game to shake violently.
On patreon the public version is behind a paywall... Just pointing it out as a bug
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Having a clickable link to the patreon page in game would be nice.