- Nov 23, 2019
- 708
- 310
For the first point I just think you shouldn't be so risk adverse. It won't let you pass laws if it'll kill your support, and if you can afford it it's usually worth it for the taxes. And well you can always load a save state anyway.Yeah, this is the problem I have with the game. I know how to play, but I can't work out HOW to play, if you get my meaning- I understand all the controls and what does what, but there's nothing that indicates what choices are a good idea and what are bad ones.
Some things are obvious -you need to keep your support levels from the factions above 0, you need to keep your treasury from draining- but how do you do this, other than flip-flopping from supporting one faction to supporting their opposite to keep the effects of your decisions at a net 0? I'm badly short of money (for some reason I have an income of +45k, expenses of -43k, but this somehow adds up to a profit of... -1k? That's not maths!), but looking at my options for increasing my income they all seem like they'd murder my support with one or another of the factions and I don't even know if they'd generate enough gold to be worth it. I'm afraid to change anything from the default settings because I'm worried they'd make things worse more than they'd make them better- even raising the Nobles' tax rate a notch might send them into revolt that I'm not prepared to deal with, bunch of self-entitled cockheads that they are.
I have no military because I can't afford to develop it and I'm trying to train up too many skills at once because I have no idea which ones I actually need (I assumed Trade and Administration might help deal with my income issues a bit) so I'm dreading the first military event to happen- I'm already failing most of my skill checks without it even telling me which skill I failed with. I forked out the 50k to lead the mission to find the witch personally (dunno why that even needed to cost ANYTHING, let along half my damn treasury) and made a deal with her, only for her to not show up again, rendering my net gain from the event a few bruises and a blowjob (I'm sure she'll show up later, but why is it taking so long?).
And I can't work out how to interact with any characters- spending time with Ellyn or Rosalyn raises one of my skills as if I'd spent it training instead, but nothing else, and I can't interact with Jocelyn or Queen Anne at all, even when I'd logically need to inform them that my father and brother are dead.
The game is just too obtuse at the moment- and the difference between this game and Long Live the Queen is that LLtQ plays much, MUCH faster (events happen CONSTANTLY), so you die and start over to find out what you're doing wrong much sooner. I'm probably fucking up this playthrough completely, but I'm not going to find out how, or work out what I should have been doing instead, for quite some time still.
For the other points I already changed some things for the next build. On that one it tells you what you failed, although I've been looking at tutorials to make it more like a fallout dialogue in which they are options you can take rather than simply making you take them.
The -1k? is the only way I came up with so the player notices something is wrong and hopefully clicks on it since one of the lords begins to embezzle money.
For the characters I streamline their quest so you just have to spend time with them and nothing else. It used to be that you had to interact with them in big events days before.
For everything else you have to keep in mind that it's version .7 or something, so of course it's missing content. And it's just me working on it so we gotta be realistic as to how fast I can pump stuff out as a hobbie.
The skills do level up faster now thought.
Thanks for stopping by and letting me know your feelings!