Yes, you need to use the 'skills' array.So stats in console can be increased (eg Rhetoric=+100). Anyway to make them permanent? The previous bit resets after sleeping...
Unfortunately oldsaves are not compatible with newer versionsThought I'd give this another spin. I last played through this in late March, but loading any of my saves from then leads to immediate errors.
I don't see anything in the change-logs about saves being broken, so just thought I'd ask: Any chance of salvaging my saves or do I need to grind through this again?
Ah, thanks. I'll leave this for some other day when I have the patience to play through it again, then.Unfortunately oldsaves are not compatible with newer versions
The content is there (there are a few scenes with the sister and the mom) but is not completed yetgood mom son content in it? thanks
Understandable my friend I'm trying to make an edited file for people who want to "juggernaut" through the gameAh, thanks. I'll leave this for some other day when I have the patience to play through it again, then.
Hi how do you enable the skills array? when i type 'skills' it just shows a text box with which just says skillsYes, you need to use the 'skills' array.
If you enter that into the console, it will output your current values. It will look like this: View attachment 1232603
You can then use 'skills = [newarray]' to change the values. eg:
View attachment 1232611
Where the numbers are as below (best i can give you, names aren't an exact to in game in some cases, like Strength is Athletics and others like dance aren't in the game atm). Note: The first number in each 4 group seems to auto calculate based on the others and can probably be set to anything, maybe. Don't quote me on that.
Diplomacy, Rhetoric, PublicSpeaking, Etiquette
Martial, Strategy, Tactics, Logistics
Weapons, Swordsmanship, Archery, Polearms
Intrigue, Intelligence, Lying, Scheming
Stewardship, Administration, Trade, Production
Knowledge, History, Medicine, Linguistics
Athletics, Endurance, Strength, Agility
Animal, Horsemanship, Falconry, Dog training
Arts, Dance, Poetry, Instrument
Examples:
If you want to max athletics, then you need the 7th set of numbers to be something like [100.0, 0.0, 100.0, 0.0]
If you want max etiquette but only mid other diplomacy skills then the 1st set of numbers should be something like [75.0, 50.0, 50.0, 100.0]
To max everything, set all numbers to 100.0 obviously.
Just make sure to use the whole array in the right format.
Finally, after you update, it wont reflect on the stats screen until you train a skill (or possibly do something else, i didnt test other stuff), but if you enter 'skills' into the console again you should see it return your new values.
Do you want to start with 100 in all skills? or just raise them a bit?Hi how do you enable the skills array? when i type 'skills' it just shows a text box with which just says skills
100 in all skills. Dont have too much time to grind it a bitDo you want to start with 100 in all skills? or just raise them a bit?
Done. Thanks!KingmakerVN FYI, in your text you often write 'king' when the king is being addressed (eg. You honour us, king *whatever*). Given it's a title, should be 'King'. Same with the elven queen as well (and maybe the other queen too). My OCD side humbly requests you to update this
I just didn't know if it would be weird for equals to refer to each other with such reverence.For a monarch, the proper form of address would be "your majesty". Customs vary regionally and historically, but very roughly, "your (royal) highness" would be for addressing other nobility such as the immediate members of the royal family, "your grace" for dukes (rulers of territories below the level of a kingdom) and bishops.
Did you accept someone's else marriage proposal?I am having problems with the elves diplomat. I can't get the marriage proposal no matter what, it only shows the 3 first options and they are 0,5,5 points.
What determines the post combat stat gains? When I was an archer in a big fight, my dude would get massive stats like 15 archery 10 athletics. When I tried a swordsman start, he gains 0 swordsmanship, and just a couple athletics.
Tactics/strategy gain is pretty low on both cases, but swordsman seemed to get a bit more.
I have a feeling it's because the guy needs to fall back after taking some hits so he can't rack up the damage? While archers just sit there all day and shoot so the exp is high. Hmm... the balance is a bit off, but I'm not sure how to fix it.
Also, the Ellyn administration stat gain disappears after training anything. I think I mentioned it, but just making sure.
What if you let the player go visit the north woman or elves during one of your training time slots? Like if you get their mission and meet them once, but lack the language or whatever skill to proceed to the good outcome, you can make some UI thing to go visit them at your own pace later, once you lvl up the relevant skills. Maybe that's too casual, but I think getting locked out of potential characters and story chunks is kinda annoying.
I seriously hope not. It's finally starting to pick up some steam.Abandoned?
Did you change it with cheats?Same for me. I've put language up to 100 but still shows as elven jibberish and in your code it looks like both the "linguist >=100" and the "else" text is all using the same {font=[ElvenTongue]} tag which might be why?
I'm flattered.Italian translation
Updated: 2021-06-05
Version: 0.9.0 Public
I'm thinking of doing one, I just don't know how to tackle it except making a video.Loving the game. Honestly wish there's a walkthrough and a power fantasy option.