- Nov 23, 2019
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What did you say was the problem? I don't really see an issue. The only issue I see is you not raising taxes.Cheers for a quick response. Attaching...
What did you say was the problem? I don't really see an issue. The only issue I see is you not raising taxes.Cheers for a quick response. Attaching...
Oh yeah, I forgot 0 is the dowager haha. Sorry.Unfortunately that doesn't seem to fix the problem. With that set to 0 I still do not get the marriage option with the elf ambassador.
EDIT: Setting it to -1 did the trick.
The roomie you mean? The older one or the younger one? Either way they both won polls so soonish they'll have more content.Looks like sister hasn't gotten new content in a while?
About the taxes is true, I did not raise them. Example from the game: I invested in Bowyer. After upgrade was done additional income appeared in the list, but total income (at the bottom) kept showing 0.51K and total expenses were at 60.0K from the beginning of the game.What did you say was the problem? I don't really see an issue. The only issue I see is you not raising taxes.
Ahhhh I actually know what you mean.About the taxes is true, I did not raise them. Example from the game: I invested in Bowyer. After upgrade was done additional income appeared in the list, but total income (at the bottom) kept showing 0.51K and total expenses were at 60.0K from the beginning of the game.
Edit: Attaching screenshot.
It might be bad luck or a fuck up. In the meantime, while I check, you can click on the small throne that appears on the map. There you can type "director" and after that "elfstg3" without quotations marks.how do you unlock elf queen im on max stats and on week 110 and no mention of elfs yet
You have a point. But it is hard to think of a solution that won't be abused so I'll give it some thought.I'm not a big fan of the advisors taking up a time slot to build relationships. There are so many skills and not enough time for the few I even want to foucs on. While I do want to build a relationship with my sister, I don't give a fuck about horsemanship as it does not help me like intelligence or one of the more useful skills.
Nope, still not that. Check the screenshot I attached. Summing all my income gives Total Income of 83K and not 0.51K. Also, summing all my expenses gives Total Expenses of 9.6K and not 60.0K as shown. That is my issue.Ahhhh I actually know what you mean.
Since your treasury was on negative numbers you went bankrupt. And when that happens all the buildings automatically get defunded and you get no profit or upkeep from them.
Good to know that there is a hot fix available.Yeah, that one is very annoying cause it only appears if you don't choose administration skills. And it seems like every time I tested something, even though I choose randomly, I still chose administration every single damn time.
There's a hot fix on itch.io but you can wait till it appears here.
I actually think I know why it says that. The income total is a variable that updates every time you enter the treasury or it's used by the game, so I sometimes use it for other stuff haha. I still need to check why it didn't update to the actual income though .About the taxes is true, I did not raise them. Example from the game: I invested in Bowyer. After upgrade was done additional income appeared in the list, but total income (at the bottom) kept showing 0.51K and total expenses were at 60.0K from the beginning of the game.
Edit: Attaching screenshot.
I feel a bit stupid, as probably it would be a good time to mention that every time I enter Treasury An Exeption occurs (see screenshot).I actually think I know why it says that. The income total is a variable that updates every time you enter the treasury or it's used by the game, so I sometimes use it for other stuff haha. I still need to check why it didn't update to the actual income though .
Just spitballing ideas here but how about about either limiting the amount of advisors you can talk to in a period or just having skills checks to continue with the relationships. One other thing you could do is let the person pick between a couple of skills to gain exp when talking with someone, but that would probaly require the most work as that would have to require adding more scenes.You have a point. But it is hard to think of a solution that won't be abused so I'll give it some thought.
Ahhhh everything makes sense now. Yeah, that's because you're using .10 rather than .10.1. Sorry. At least it's save comptabile.I feel a bit stupid, as probably it would be a good time to mention that every time I enter Treasury An Exeption occurs (see screenshot).
Thanks for Your help. Downloading now...Ahhhh everything makes sense now. Yeah, that's because you're using .10 rather than .10.1. Sorry. At least it's save comptabile.
I did think of something like that. Having special time slots for people or something like that. The thing I didn't like about it was that I would need to scrap the whole learning skills from them, since you'd be able to increase 4 skills a day or so.Just spitballing ideas here but how about about either limiting the amount of advisors you can talk to in a period or just having skills checks to continue with the relationships. One other thing you could do is let the person pick between a couple of skills to gain exp when talking with someone, but that would probaly require the most work as that would have to require adding more scenes.
You already are making skills required just to do the barbarian and elf plus the advisors already make you do skill checks.
You also keep adding a bunch of advisors so limiting to like 3 a time period wound't be that overpowering I imagine.
This made me chuckle. Medieval roommates for when the Queen starts subletting her Castle.The roomie you mean?
You gotta do what you gotta do to survive in this economy.This made me chuckle. Medieval roommates for when the Queen starts subletting her Castle.