- Aug 25, 2023
- 1
- 0
Oh Boy New Upda-*Another Combat and Mechanics Update*MORE HOT N' FRESH BULLSHIT
We’re pleased to present you with Version 0.46, in which we’ve made significant corrections and improvements to the previous version of the game.
Here’s a full list of all of the changes to the game:
Attention!
- Added new materials that will drop from enemies at the lake.
- Now, when hovering over a card in combat, the card will enlarge. This mechanic will provide the most detailed descriptions of cards in future updates.
- Fixed the game crashing during combats with the new enemies at the lake.
- Fixed a bug in Quest 33.
- Fixed a bug in the golem battle.
- Completely rewrote the code for loot drops, which has brought the number of errors related to drops down to zero.
- Fixed the quests that involve fishing. Now one of the two quest-related fish can only be caught at the pier by the fisherman’s house, while the second can only be caught at the lake.
- Fixed a bug related to the game crashing in Quest 10.
- The chance for goblins to dodge attacks has been reduced to 15%, and Arachne’s dodge rate has been reduced to 20%.
- Fixed a discrepancy involving the “Necklace of Strength” item. It now grants +1 to the “Combat Training” skill and +1 to “Armor Fitting.”
- Improved the English language translation.
- Made some graphical changes to combat.
- Fixed many bugs and probably introduced some new ones.
- And much more.
This version of the game will not work with saves from prior versions. If you are playing the game on Android: Before installing the new version of the game, you MUST uninstall any old versions of the game. If you don’t do this, you won’t be able to install the game.
PC
Mega
Google Drive
MAC
Mega
Google Drive
APK
Mega
Google Drive
I like the art and game mechanics. I can see work was put into it, but I don't see anything that could really call for a harem tag. All the girls have other interests, and the first sex scene in the game is watching some old dude on the verge of a heart attack getting laid. We even have to do a quest to help said old dude form HIS harem,like really? Shit kept me flaccid, that's for sure. And the most action the MC gets is what others previously have stated "sloppy seconds" (BJ, yippee *sigh*). I wish all the best for the project, but I think the tags need some tweaking to avoid confusion.
Does anyone know the variable to trigger the completion of the 4th battle so you can skip to the 5th?Right before the 4th battle on the map leading up to the Arachne questline...
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.1.23060707
Knightly Passions 0.46
Thu Sep 14 02:20:33 2023
I have the same issue.Right before the 4th battle on the map leading up to the Arachne questline...
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/__eliont__/battle/BattleLabel.rpy", line 278, in <module>
File "game/__eliont__/battle/BattleField.rpy", line 64, in __init__
File "game/__eliont__/battle/BattleField.rpy", line 228, in build_timeline
File "game/__eliont__/battle/BattleUnit.rpy", line 519, in set_intention
File "game/__eliont__/battle/BattleUnit.rpy", line 519, in <lambda>
File "game/__eliont__/battle/BattleUnit.rpy", line 465, in can_perform_action
File "game/__eliont__/battle/BattleUnit.rpy", line 544, in skills_filtered_by_intention
File "game/__eliont__/battle/BattleUnit.rpy", line 544, in <lambda>
KeyError: 'goblin_theft'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "navigation/vedma.rpyc", line 22, in script call
File "navigation/gorod_psiha/hram.rpyc", line 31, in script call
File "navigation/gorod_psiha/hram.rpyc", line 31, in script call
File "quests/Main_Quest_01.rpyc", line 1186, in script call
File "__eliont__/battle/BattleLabel.rpyc", line 278, in script
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/__eliont__/battle/BattleLabel.rpy", line 278, in <module>
File "game/__eliont__/battle/BattleField.rpy", line 64, in __init__
File "game/__eliont__/battle/BattleField.rpy", line 228, in build_timeline
File "game/__eliont__/battle/BattleUnit.rpy", line 519, in set_intention
File "game/__eliont__/battle/BattleUnit.rpy", line 519, in <lambda>
File "game/__eliont__/battle/BattleUnit.rpy", line 465, in can_perform_action
File "game/__eliont__/battle/BattleUnit.rpy", line 544, in skills_filtered_by_intention
File "game/__eliont__/battle/BattleUnit.rpy", line 544, in <lambda>
KeyError: 'goblin_theft'
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.1.23060707
Knightly Passions 0.46
Thu Sep 14 02:20:33 2023
same sadlyI have the same issue.
Fresh installation, no mods, and a new game
Is this the same version as the front page or does it include a hotfix for CTD battle crash?KnightlyPassions-0.46
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Same as OP.Is this the same version as the front page or does it include a hotfix for CTD battle crash?
YesSo is there a simple solution to win the pick up sticks game for beating the gate guard and getting the sling shot back for the kid?