- Nov 16, 2021
- 87
- 25
I hope that someone takes on the project and continues this idea, I think it would suck for it to be left and forgotten.
Or rather someone who makes another game inspired by that kind of setting. It's really interesting and the adult game scene really needs more people willing to take risks with their illustrations and worldbuilding like this, even if it's just a text-based game in the end.I hope that someone takes on the project and continues this idea, I think it would suck for it to be left and forgotten.
That could be good too since then they could add to the game and do new things that were not in the original's concept.Or rather someone who makes another game inspired by that kind of setting. It's really interesting and the adult game scene really needs more people willing to take risks with their illustrations and worldbuilding like this, even if it's just a text-based game in the end.
So it's not a burn out, nor does he move into a new chapter of his life. He still wish to continue this pursuit?He finally posted a status update on the game.
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TL;DR: He says the game isn't going to be abandoned, but issues need addressing. He's drained of funds and his Patreon, even at its peak, wasn't sustainable. Writing commissions kept him afloat, but it ran the risk of affecting the quality of writing for the game and vice versa, since writing for passion vs writing for money are two different things. Getting back into a day-job would also drain his creativity. In the meantime, he began work on Bedabots, which he hopes will have a playable demo in around November and eventually release a kickstarter. If the game is a commercial success, thus sustaining him and the other artist working on it, then he can continue working on Kobold Adventure. He'll likely be working on Bedabots indefinitely until it's completely done.
He admits that it's a massive risk and that he's putting all of his eggs in one basket with what little funds he has left, but he feels like he doesn't have a chance with other avenues.
he was working full time? jesus fucking christHe finally posted a status update on the game.
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View attachment 2909640
TL;DR: He says the game isn't going to be abandoned, but issues need addressing. He's drained of funds and his Patreon, even at its peak, wasn't sustainable. Writing commissions kept him afloat, but it ran the risk of affecting the quality of writing for the game and vice versa, since writing for passion vs writing for money are two different things. Getting back into a day-job would also drain his creativity. In the meantime, he began work on Bedabots, which he hopes will have a playable demo in around November and eventually release a kickstarter. If the game is a commercial success, thus sustaining him and the other artist working on it, then he can continue working on Kobold Adventure. He'll likely be working on Bedabots indefinitely until it's completely done.
He admits that it's a massive risk and that he's putting all of his eggs in one basket with what little funds he has left, but he feels like he doesn't have a chance with other avenues.
Guess it's similar case, of "working full-time" as Lilith's Throne, except Inno actually managed to get a pretty good income out of it.he was working full time? jesus fucking christ
Remember the fact the man sold shirts and merchandise for his game. Idk I think this dude was straight up just trying to milk everything this "project" was for it's worth. He didn't give a fuck about it and now he has the audacity to just say shit like this to peoples face.Im sorry but the "have been working full time from 2017 to 2022" sounds like complete bs because if that was the case we would at the very least already have 3.0 shipped.
You say this like he should have been working on it for free just because. To note he has, even before the long hiatus, expressed these issues, but in a more this is a thing manner rather than my life is fucked, which, if what he said is true, might not be to far from incorrect. If you look/looked at his page for commissions, the guidelines generally also match the same general tones. I also wouldn't define going out of his way for specifically commissioned art as 'not giving a fuck.' That shits expensive.Remember the fact the man sold shirts and merchandise for his game. Idk I think this dude was straight up just trying to milk everything this "project" was for it's worth. He didn't give a fuck about it and now he has the audacity to just say shit like this to peoples face.
Or infinite money glitch like a dev whos name rhymes with schmeromancerDamn. From what I've seen, the strategy of supporting a failing project by starting another one seldom works out.
In fact, it's usually a sign that the end is near...
Yeah, either extreme is possible.Or infinite money glitch like a dev whos name rhymes with schmeromancer
If he'd could have been bothered to write just a 1/30th of that in his Patreon feed maybe I wouldn't have dropped my backing, might even have bumped it, but 18 months of complete silence just ain't good enough.He finally posted a status update on the game.
View attachment 2909639
View attachment 2909640
TL;DR: He says the game isn't going to be abandoned, but issues need addressing. He's drained of funds and his Patreon, even at its peak, wasn't sustainable. Writing commissions kept him afloat, but it ran the risk of affecting the quality of writing for the game and vice versa, since writing for passion vs writing for money are two different things. Getting back into a day-job would also drain his creativity. In the meantime, he began work on Bedabots, which he hopes will have a playable demo in around November and eventually release a kickstarter. If the game is a commercial success, thus sustaining him and the other artist working on it, then he can continue working on Kobold Adventure. He'll likely be working on Bedabots indefinitely until it's completely done.
He admits that it's a massive risk and that he's putting all of his eggs in one basket with what little funds he has left, but he feels like he doesn't have a chance with other avenues.
Or in game. It's always funny to see when devs write a book about why they can't write an update for their game.If he'd could have been bothered to write just a 1/30th of that in his Patreon feed
If you want to be even more depressed. Of all the known games developed during 2018, only Corruption of Champions, SHRIFT and H.T.H Studios can be considered complete. Remember Crowjob in space? Yeah, the flash shutdown fucked him over real hard. And guess what? He was able reboot the game from scratch and upload an update at least every 6 months.If everything he says in this post is completely truthful, than I understand his motives and it boosts my hope in the game by a bit, though he's admitting it'd be AT LEAST a full year before we see any tangible updates to KA.
Either way, i graduated HS in 2019 and i remember playing kobold adventure in sophomore year, so i've grown very attached to the game and just want to see every current path be fully fleshed out and the game actually finished. I see a lot of finished games on f95, but pretty much none of the games that i've been following since like 2018 have been finished, and hopefully this will be one of the first