Unity Completed KoboldKare [2024-03-26] [Naelstrof]

3.40 star(s) 18 Votes

Caerna

Member
Dec 29, 2018
447
865
Depends on your goals. It possible to speedrun for specific amount of money for example.
 

ireallydunno3671

New Member
Sep 4, 2020
8
3
the moment the first objective/quest with a completion trigger shows up you got it
There used to be a guitar quest in the earlier versions where you would talk to the goat guy in the supermarket and bring him a guitar which was next to a flamingo in an unfinished building. I can't seem to be able to find it in the newer versions though.
 

Scyllia

Newbie
Nov 26, 2018
18
30


"
Here's the patch notes for all the changes in February:

  • Kobolds can face directions during an animation, it's really bad for NPCs but players can nod and look places while playing animations.
  • Fixed a large number of memory leaks. (Derivatives no longer uses Linq, strands allocate all memory needed up front, reusing physics collisions, no longer pass array copies for grabs, adjusted how components are searched for usables.)
  • NPC kobolds no longer have hover-hands, hover hands are still networked for players.
  • Complete reworking of inflatable systems, every kobold body part is driven from internal reagent containers.
  • Dicks use this same inflatable system to get hard.
  • Dicks actually source their cum from balls now (they cheat a tiny bit to at least get something out each time they pulse).
  • Balls can get bigger based on how much pineapple was consumed.
  • Balls and boobs both regenerate their reagents each night.
  • More network syncing. (fruit no longer gets stuck, all use events are cached and played back properly on first join.)
  • Added the new pawnshop, it's a full underground area with some stuff to buy! It has yet to have a progression system.
  • Debris was added to the farm plot, gotta clear it in order to make room for new plants!
  • Really big bombs can be purchased from the pawnshop.
  • Some networking fixes so certain reagent combos no longer cause infinite explosions.
  • There is now a 15% chance for it to rain each day.
  • Added a low quality cloud option (just some 2d clouds) so that they can thicken when it rains.
  • Ragdolls are actually synced now, this can cause them to slide around a bit but in general they're synced.
  • Finally actually included the ErrorScene, a blank scene that loads when you get disconnected or when you try to join/create a multiplayer game from an offline mode.
  • More props and map geometry is possible to cover in decals now. Paint the world!
  • Kobolds can now spawn with hemipenes.
  • The script that handles body proportions was optimized! Spawning 30 kobolds no longer freezes the game for 40+ seconds.
  • Dildos can grow by spraying them with eggplant juice or growth reagent.
  • Dialogue with NPCs has been disabled temporarily as it gets reworked.

Links for the 6.1.2021 update:
anonfiles:
workupload:
 

DragonkingKyo

Active Member
Jun 5, 2017
967
788


"
Here's the patch notes for all the changes in February:

  • Kobolds can face directions during an animation, it's really bad for NPCs but players can nod and look places while playing animations.
  • Fixed a large number of memory leaks. (Derivatives no longer uses Linq, strands allocate all memory needed up front, reusing physics collisions, no longer pass array copies for grabs, adjusted how components are searched for usables.)
  • NPC kobolds no longer have hover-hands, hover hands are still networked for players.
  • Complete reworking of inflatable systems, every kobold body part is driven from internal reagent containers.
  • Dicks use this same inflatable system to get hard.
  • Dicks actually source their cum from balls now (they cheat a tiny bit to at least get something out each time they pulse).
  • Balls can get bigger based on how much pineapple was consumed.
  • Balls and boobs both regenerate their reagents each night.
  • More network syncing. (fruit no longer gets stuck, all use events are cached and played back properly on first join.)
  • Added the new pawnshop, it's a full underground area with some stuff to buy! It has yet to have a progression system.
  • Debris was added to the farm plot, gotta clear it in order to make room for new plants!
  • Really big bombs can be purchased from the pawnshop.
  • Some networking fixes so certain reagent combos no longer cause infinite explosions.
  • There is now a 15% chance for it to rain each day.
  • Added a low quality cloud option (just some 2d clouds) so that they can thicken when it rains.
  • Ragdolls are actually synced now, this can cause them to slide around a bit but in general they're synced.
  • Finally actually included the ErrorScene, a blank scene that loads when you get disconnected or when you try to join/create a multiplayer game from an offline mode.
  • More props and map geometry is possible to cover in decals now. Paint the world!
  • Kobolds can now spawn with hemipenes.
  • The script that handles body proportions was optimized! Spawning 30 kobolds no longer freezes the game for 40+ seconds.
  • Dildos can grow by spraying them with eggplant juice or growth reagent.
  • Dialogue with NPCs has been disabled temporarily as it gets reworked.

Links for the 6.1.2021 update:
anonfiles:
workupload: Workupload
how does balls growth and cum work with internal balls?(hope for a future fruit that increase cum amount and cum regen)later
 
Mar 5, 2020
71
26


"
Here's the patch notes for all the changes in February:

  • Kobolds can face directions during an animation, it's really bad for NPCs but players can nod and look places while playing animations.
  • Fixed a large number of memory leaks. (Derivatives no longer uses Linq, strands allocate all memory needed up front, reusing physics collisions, no longer pass array copies for grabs, adjusted how components are searched for usables.)
  • NPC kobolds no longer have hover-hands, hover hands are still networked for players.
  • Complete reworking of inflatable systems, every kobold body part is driven from internal reagent containers.
  • Dicks use this same inflatable system to get hard.
  • Dicks actually source their cum from balls now (they cheat a tiny bit to at least get something out each time they pulse).
  • Balls can get bigger based on how much pineapple was consumed.
  • Balls and boobs both regenerate their reagents each night.
  • More network syncing. (fruit no longer gets stuck, all use events are cached and played back properly on first join.)
  • Added the new pawnshop, it's a full underground area with some stuff to buy! It has yet to have a progression system.
  • Debris was added to the farm plot, gotta clear it in order to make room for new plants!
  • Really big bombs can be purchased from the pawnshop.
  • Some networking fixes so certain reagent combos no longer cause infinite explosions.
  • There is now a 15% chance for it to rain each day.
  • Added a low quality cloud option (just some 2d clouds) so that they can thicken when it rains.
  • Ragdolls are actually synced now, this can cause them to slide around a bit but in general they're synced.
  • Finally actually included the ErrorScene, a blank scene that loads when you get disconnected or when you try to join/create a multiplayer game from an offline mode.
  • More props and map geometry is possible to cover in decals now. Paint the world!
  • Kobolds can now spawn with hemipenes.
  • The script that handles body proportions was optimized! Spawning 30 kobolds no longer freezes the game for 40+ seconds.
  • Dildos can grow by spraying them with eggplant juice or growth reagent.
  • Dialogue with NPCs has been disabled temporarily as it gets reworked.

Links for the 6.1.2021 update:
anonfiles:
workupload: Workupload
um, did you MEAN to post a version that's BEHIND the steam one? cause that version you posted is already in the OP
 

MonsterDonger

New Member
Jul 22, 2017
12
5
Are saves implemented again yet? I love this game and want to see it get places, but it's hard to invest any effort to experiencing a lot of the changes when there's no way to keep that progress.
 
Last edited:
3.40 star(s) 18 Votes