This is a good alternative. However if anyone needs another alternative with the ability to configure it however they want. I threw together a windows batch script that will download from a txt list, then move the workshop items to any folder you want.You can useYou must be registered to see the linksto download them in batch without the need to manually enter the commands.
@echo off
setlocal
REM location of steamcmd.exe
set "steamcmd_path=.\steamcmd.exe"
REM username here
set "steam_username=anonymous"
REM password here
set "steam_password="
REM a list containing appid and workshop ids
set "workshop_items_list=.\KoboldKare_workshop_items_list.txt"
REM downloaded items will then be moved to the following location
set "output_folder=%LocalAppData%\..\LocalLow\Naelstrof\KoboldKare\mods"
REM the following checks if the steamcmd.exe path is correct
if not exist "%steamcmd_path%" (
echo SteamCMD not found at "%steamcmd_path%"
echo Please provide the correct path to steamcmd.exe.
exit /b 1
)
REM this creates a output directory to move the files to if it does not already exist at the location specified
if not exist "%output_folder%" (
mkdir "%output_folder%"
)
REM this checks if the workshop itemn list exists at the specified location configured
if not exist "%workshop_items_list%" (
echo Workshop items list not found at "%workshop_items_list%"
echo Please provide the correct path to the list file.
exit /b 1
)
REM this logs in with the configured username and password
echo Logging in to Steam...
"%steamcmd_path%" +login "%steam_username%" "%steam_password%" +quit
REM this downloads the list of workshop items then moves them to the configured output folder
echo Downloading workshop items...
for /f "tokens=1,2" %%a in (%workshop_items_list%) do (
echo Downloading item: AppID=%%a, ID=%%b
"%steamcmd_path%" +login "%steam_username%" "%steam_password%" +workshop_download_item %%a %%b +quit
robocopy /E ".\steamapps\workshop\content\%%a\%%b" "%output_folder%\%%b"
)
REM just shows a message when done. And pauses to let you read anything in the console window if you need to.
echo Workshop item download complete.
pause
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How much content is there so far?This is a good alternative. However if anyone needs another alternative with the ability to configure it however they want. I threw together a windows batch script that will download from a txt list, then move the workshop items to any folder you want.
Its really up to you, if you already have all 17 mods that are currently out, you dont have to download anything right now. You can check this post to see which ones you might be missing otherwise https://f95zone.to/threads/koboldkare-2023-05-16-naelstrof.31115/post-10750983How much content is there so far?
Would it be feasable to just "download everything" and skip over already existing files?
think that's an older version(January 5th 2023's build to be exact) then the current one in this thread, so i don't believe you could install it over the version from this thread, but i assume with enough searching you could find that build if you are asking about it because you preferred that version over the latest.how to install KoboldKare
Patch 501_F1A2F670?
I'm not sure on all the details but i think it depends on the files you have.Anyone know how to mod models in like the goodra and meowscarada characters in the workshop?
Recently came in possession of some Renamon models some people might be familiar with, and wanted to see if i could figure out how to toss em' in.
Thanks!I'm not sure on all the details but i think it depends on the files you have.
For example if you have blender files, you will potentially need to open them in blender than export them in a specific format for Unity.
I think the dev or community was working on something to inform people on how to create mods but im unsure on what come of it. Maybe check the games community on steam?
Thanks!
I've got a blender and an SFM file, so I'll definetly check.
something with your table has broken, while it it active you can't interact with anything in the game world, mail box (quests) planting, shops, buckets, even other boldsForgot to upload...
Was made for cooperdk's build c4301bb_16Mar, still works for steam 09.04.2023 version, probably for all in between versions too.
Added/Fixed:
-Auto process & mono hooks.
-All scripts now use aobScanRegion. Thus activating much faster.
-Get data for a kobold you grabbed with LMB.
-Adjustable reagents processing speed.
It is up the rocks, behind the barn that you unlock with 2 stars. Follow the planks and jump up the rocks to find the mind swapperWHERE DO I FIND THE WEIRD SCIENCE?
nohello, any updates of game by last month? wonna test last build, but can't buy the game yet.
can you add Kobold Island to the mod list? now in the list only mod The Garden with a description from IslandUpdated my guide/list of mods with the ID for the Tasque Manager player model that was added a few days ago.