These games... always feel like they should have more depth than they do.
The ability to choose one of three places to stay in sounds neat, but there's nothing to do there. The map is so small and there's barely anything to interact with.
It'd be cool of here really was a tennis minigame or something, but no.
The 'topic' minigame... seems very simple? But people never ask about the topics that I have.
The island setting reminds me of Ai Shoujo though. That at least had a crafting mechanic.
Koikatsu vanilla always made me think that the school should have some secrets. A hidden room or something. Maybe some real NPCs.
Instead it's just...
The ability to choose one of three places to stay in sounds neat, but there's nothing to do there. The map is so small and there's barely anything to interact with.
It'd be cool of here really was a tennis minigame or something, but no.
The 'topic' minigame... seems very simple? But people never ask about the topics that I have.
The island setting reminds me of Ai Shoujo though. That at least had a crafting mechanic.
Koikatsu vanilla always made me think that the school should have some secrets. A hidden room or something. Maybe some real NPCs.
Instead it's just...