Every time I try to load Darkness in Free-H, the loading hangs and I have to kill the game. These are the errors that show up in the output log:
[Debug] [SIDELOADER] Cannot stream abdata/h/common/13_00.unity3d (C:\Users\User\Downloads\[ScrewThisNoise] Koikatsu BetterRepack R9\mods\[uppervolta]Super Outdoor Sex 2.0.zipmod) unity3d file from disk, loading to RAM instead
[Error] ArgumentNullException: Argument cannot be null.
Parameter name: key
[Error] Stack trace:
System.Collections.Generic.Dictionary`2<string, System.Collections.Generic.List`1<Shared.Lazy`1<UnityEngine.AssetBundle>>>.ContainsKey (string) <0x001cc>
Sideloader.Hooks.IsFileHook (string,bool&) <0x00038>
(wrapper dynamic-method) AssetBundleCheck.IsFile_Patch1 (string,string) <0x0007a>
CommonLib.LoadAsset<UnityEngine.RuntimeAnimatorController> (string,string,bool,string) <0x00069>
ChaControl.LoadAnimation (string,string,string) <0x00069>
HSceneProc.ChangeAnimator (HSceneProc/AnimationListInfo,bool) <0x01eaa>
HSceneProc/<Start>c__Iterator0.MoveNext () <0x05a78>
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator,intptr) <0x00058>
ArgumentNullException: Argument cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2<string, System.Collections.Generic.List`1<Shared.Lazy`1<UnityEngine.AssetBundle>>>.ContainsKey (string) <0x001cc>
at Sideloader.Hooks.IsFileHook (string,bool&) <0x00038>
at (wrapper dynamic-method) AssetBundleCheck.IsFile_Patch1 (string,string) <0x0007a>
at CommonLib.LoadAsset<UnityEngine.RuntimeAnimatorController> (string,string,bool,string) <0x00069>
at ChaControl.LoadAnimation (string,string,string) <0x00069>
at HSceneProc.ChangeAnimator (HSceneProc/AnimationListInfo,bool) <0x01eaa>
at HSceneProc/<Start>c__Iterator0.MoveNext () <0x05a78>
I've looked through the thread, and people keep asking about Darkness hanging in free mode, but I haven't found anybody answering the question. These last few times I've selected default Timid or Humble girls and default males, but the error still happens. I'm using ScrewThisNoise's BetterRepack R9, which I assume should be up to date on everything?