Hey all, I've encountered a weird bug as of late that's screwed up certain character cards proportions.
I recently updated my BetterRepack version of Koikatsu up to the latest version (BetterRepack RX17 to be precise) and now all of a sudden, certain character cards have become deformed from what they were originally meant to look like.
(Pictured here is an example with a Pearl character card by KaosKatsu. On the left is the one advertised and on the right is my version. Note the toned down body and overall head shape looking off to the pic of Pearl on the left.)
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Does anyone know what might be causing this issue? I would greatly appreciate any sort of help in narrowing down the cause of this strange deformity that's been happening with some of my character cards.
there is a lot of variables wen you talk about deformities.....
anyway let's make something a bit more clear....
is all about
1)abmx and bone structure are the responsable of those but these are just generic meanings.....
they can have normal bones/advanced bones(on separated menu)/new bones (with a plugin) modified so....
it's a headcache....
and this include all the EXTRA plugins than manage these variables......
2)possible studio tweak/optimization vs in real game/maker...... this is a nasty argument.....
studio card are a thing....and ingame/maker are another.......
is no so uncommon than pro creators use 2 cards of the same char one for each use....
most common case:
load a furry/nonhuman char on maker and you will see bizarre stuff due to very heavy bones modifyed ....
vs of what you expect from the sudio photo they show you........
wanna try it futher? just load some mrdelegato/evaan original char and they will be always out of proportions.....(
wen you load it inside maker........wtf they use for making these monstruosity....or just they make it for studio?????
3)stiletto and relative config file/setup... even if this will apply just at the lower body......
but if you make a char in one configuration (stiletto on/off, disable IK in maker on/off, different feet/legs proporions and ecc....)
they will looks weird in the opposite setup/config.....
example: wen i started making custom cards i never used stiletto so all the cards where made for that particular enviroment the vanilla foot+vanilla lowerbones and after i learn the insane potencial of highheel i changed everything to that config.....
and if i load any of my old char than i made they have distored legs/foots ehehehe....(they can be fixed very easy anyway)
just a wall of text of clearance.... now onto the problem...
"I recently updated my BetterRepack version of Koikatsu up to the latest version (BetterRepack RX17)"
that's the FIRST problem.....if you don' know how the stuffs are working/works....dont' touch nothing about it
why you just update something than works perfectly..... just stick with the old one.....
the main game engine update was in the late 2019 so now they are just plugin update......
some plugin YES are very necessary to update yeah but not all the package......
so just update manually some of these and all will be fixed easyly... no need all new 35 gb of stuffs
also the way betterrepack manage the update of each new release is CRIMINAL for computer science standards....
why waste so many bandwidth for just a 50 mb of new plugin/mods....
and you have to REDOWNLOAD the game ALL again and EVERYTHING from it of the same thing is out of this world....
your options are:
go find/debug that new plugin version/release than fk up your/these cards.....lol
updated plugin does no guarantee retrocompatibility....expecially main/CORE plugin!!!!
or
just stay safe with the perfecly working game from past release with updated essencial plugin....
like fixes and others harmless stuff.....
good luck.....i am off!!!!