4.70 star(s) 55 Votes

ibnarabi

Newbie
May 21, 2021
36
123
Here is a link to the latest developer build, compiled with the current mods -> Virgin Tracker, Kaden, Kina, moresomes, and the RealPornMod, already integrated within. Up to date as of 30 minutes ago. Win64, I downloaded and tested the upload, all is well.



:)
 
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rb813

Well-Known Member
Aug 28, 2018
1,093
651
compiled with the current mods -> Virgin Tracker, Kaden, Kina, moresomes, and the RealPornMod
Can you elaborate on what those mods do? I can guess at some of them based on the names, but Kaden and Kina especially don't give me much to work with.
 

ibnarabi

Newbie
May 21, 2021
36
123
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Yep, what he said :)

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Virgin tracker "NEEDS new game start due to Person_ren and Random file being edited which effects all NPCs (virgin stats). " Or it won't work, I expect.
 
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rb813

Well-Known Member
Aug 28, 2018
1,093
651
Okay, here's a good example of something that really confuses me about the script. I'm looking at mother_obedience_events.rpy, and it only has some cursory references to an event called mother_obedience_breakfast_action (the description specifies "Mom serves breakfast in bed", so it's different from the one where you notice the smell of bacon and coffee coming from the kitchen). If I search all the other scripts for that, I find that it's added at the end of the event where Mom finds your old serums. But what this event doesn't seem to have is any place where the script says what the dialogue, characters coming in and out, changes to variables, etc. for that event are. It just seems to be the label for an event, not the script for what happens within the event.

Now, my first reaction in a game like this would be to just assume that this is a placeholder, and the event was never written. But if I search a little further, I see that there is an event where Mom serves the MC breakfast in bed, it's just not called mother_obedience_breakfast_action (it's called mom_serve_breakfast_request). But I can't find any other references to that event in any other scripts either.

Again, this game is in a perpetual "in-development" state where you can never really be sure if any particular component has been "wired up" correctly. At this point, I would say the most likely conclusion, by my reading of the script, is that mother_obedience_breakfast_action and mom_serve_breakfast_request are meant to be the same event, they just didn't get called the same thing. Can anyone confirm or deny this? If they are the same event, that means they don't work, right? Because mother_obedience_breakfast_action doesn't have any way to connect with the part of the script that says what happens in the event. Or, if they aren't the same, how does mom_serve_breakfast_request ever happen, since there's no other line of any other script that references it?
 

incestmom1993

New Member
Jun 18, 2023
9
2
ok,
YOU SEE?? IT WORKS! VINDICATION FOR MEEEEEEEEEEEEE!

*ahem*



Yes, master - Igor has faithfully carried your suggestion to discord, master.



ye.



I mean, probably not? Everything but marriage is already there, including marriage-y petnames if her love is high enough. I don't see the two-person core team feeling particularly inspired to make a whole separate Thing for that any time soon - with that being said, as always, if someone were to do literally any of the groundwork as far as, like, laying out how the event would happen, what buffs/debuffs would occur as a result, what the script might look like - ALL things that don't require knowing a single line of code! - then the likelihood spikes quite substantially since that work's already done. Feel free to have at it! :)
Okay, I hope there will be a chance to see me walk into the hall of marriage with my mother and sister in the future.
Can we enrich the family interaction with our mother and sister at different values?
Different numerical values result in different reactions and more events towards MC.
 

ibnarabi

Newbie
May 21, 2021
36
123
Okay, here's a good example of something that really confuses me about the script. I'm looking at mother_obedience_events.rpy, and it only has some cursory references to an event called mother_obedience_breakfast_action (the description specifies "Mom serves breakfast in bed", so it's different from the one where you notice the smell of bacon and coffee coming from the kitchen). If I search all the other scripts for that, I find that it's added at the end of the event where Mom finds your old serums. But what this event doesn't seem to have is any place where the script says what the dialogue, characters coming in and out, changes to variables, etc. for that event are. It just seems to be the label for an event, not the script for what happens within the event.

Now, my first reaction in a game like this would be to just assume that this is a placeholder, and the event was never written. But if I search a little further, I see that there is an event where Mom serves the MC breakfast in bed, it's just not called mother_obedience_breakfast_action (it's called mom_serve_breakfast_request). But I can't find any other references to that event in any other scripts either.

Again, this game is in a perpetual "in-development" state where you can never really be sure if any particular component has been "wired up" correctly. At this point, I would say the most likely conclusion, by my reading of the script, is that mother_obedience_breakfast_action and mom_serve_breakfast_request are meant to be the same event, they just didn't get called the same thing. Can anyone confirm or deny this? If they are the same event, that means they don't work, right? Because mother_obedience_breakfast_action doesn't have any way to connect with the part of the script that says what happens in the event. Or, if they aren't the same, how does mom_serve_breakfast_request ever happen, since there's no other line of any other script that references it?
That's all for the Jennifer character that is being developed right now. So obviously it isn't done, as the code was added last week.


role_mother_main.rpy
Code:
    $ the_person.set_event_day("obedience_event")
    $ the_person.set_event_day("love_event")
    $ the_person.set_event_day("slut_event")
    $ the_person.set_event_day("story_event")
    # Jennifer's sluttiness arc starts through her work events.
    $ add_mother_love_lunch_date_action()
    $ add_mother_obedience_breakfast_action()
 
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rb813

Well-Known Member
Aug 28, 2018
1,093
651
That's all for the Jennifer character that is being developed right now. So obviously it isn't done, as the code was added last week.


role_mother_main.rpy
Code:
    $ the_person.set_event_day("obedience_event")
    $ the_person.set_event_day("love_event")
    $ the_person.set_event_day("slut_event")
    $ the_person.set_event_day("story_event")
    # Jennifer's sluttiness arc starts through her work events.
    $ add_mother_love_lunch_date_action()
    $ add_mother_obedience_breakfast_action()
So it's not meant to be the same event as mom_serve_breakfast_request?
 

ravenhawk

Member
Jul 2, 2017
338
446
Here is a link to the latest developer build, compiled with the current mods -> Virgin Tracker, Kaden, Kina, moresomes, and the RealPornMod, already integrated within. Up to date as of 30 minutes ago. Win64, I downloaded and tested the upload, all is well.

Mega

Pixeldrain LabRats2-Reformulate-2024.06-code-beta-win.zip

:)
Does this require a new game?
 

ibnarabi

Newbie
May 21, 2021
36
123
So it's not meant to be the same event as mom_serve_breakfast_request?
There are multiple Mom Breakfast scenarios going on.
mom_workday_breakfast.rpy
is 36k of breakfast with Mom
Code:
    def mom_breakfast_crisis_requirement():
        return (mc.is_home
            and mc.business.is_work_day
            and not mom.is_employee
            and mom.is_available
            and not mom.has_queued_event("sleeping_walk_in_label"))

    def mom_commando_day_selfie_requirement():
        return time_of_day == 2

    def mom_breakfast_mod_initialization(action_mod):
        # No Init code for this yet.
others in progress... I'm not sure you understand 'under development' as a concept. ;)

Code:
label mom_breakfast_with_service_request(the_person): # TODO: Hook this up. as a reward
    mc.name "When you bring me breakfast I want you to give me some entertainment as well."
    the_person "I'm already naked when I come in, what more do you want [the_person.mc_title]?"
    mc.name "I wake up with morning wood a lot, I want you to use your tits and mouth to take care of that for me."
    if the_person.effective_sluttiness() < 80:
        the_person "Oh my god, do you really mean..."
        if the_person.blowjob_count > 0 or the_person.sex_record.get("Tit Fucks") > 0:
            mc.name "Sure, why not? We've done it before."
            the_person "Maybe, but... Do you really want to be doing that every morning?"
            mc.name "Just something quick to blow off some steam. Come on, I love you Mom, don't you love me?"
        else:
            mc.name "Sure, why not? I love you and I want to feel close to you every day. Don't you love me Mom?"
        "You watch as her heart melts. She nods and hugs you."
        the_person "Of course I love you [the_person.mc_title]. Okay, I'll do this for you as long as you're helping out with the bills."
    else:
        the_person "Of course, I should have thought about that [the_person.mc_title]."
        the_person "As long as you're helping with the bills I'll make sure your morning wood is always taken care of."
 

ibnarabi

Newbie
May 21, 2021
36
123
Does this require a new game?
If you want the Virgin tracker to work, and it isn't already enabled in a your existing save, most likely. if you can load an old save without it freaking out you're probably fine. The script will just be missing a variable it likes.
 
Jun 8, 2017
200
224
If you want the Virgin tracker to work, and it isn't already enabled in a your existing save, most likely. if you can load an old save without it freaking out you're probably fine. The script will just be missing a variable it likes.
How do I trigger the attic time capsule? The game is throwing nonstop errors because I am using an existing save but I want to send back my super omega serum that has like 25 traits on it for my next playthrough and I can't seem to trigger it without all these error messages.
 

rb813

Well-Known Member
Aug 28, 2018
1,093
651
others in progress... I'm not sure you understand 'under development' as a concept.
You don't need to be a dick about it. I understand that concept just fine; I already said it's different from mom_workday_breakfast ("the one where you notice the smell of bacon and coffee coming from the kitchen"). I was asking whether it was different from mom_serve_breakfast_request (which is also breakfast in bed), because if it is meant to be the same event, I wanted to understand how the game logic ties the two together, without having the same label.
 
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Shurouga

Newbie
Aug 18, 2021
58
24
Anyone know how to make employs wear uniform showing their breast without bra ? they keep wear random bra even I didn't put it.
 

ibnarabi

Newbie
May 21, 2021
36
123
You don't need to be a dick about it. I understand that concept just fine; I already said it's different from mom_workday_breakfast ("the one where you notice the smell of bacon and coffee coming from the kitchen"). I was asking whether it was different from mom_serve_breakfast_request (which is also breakfast in bed), because if it is meant to be the same event, I wanted to understand how the game logic ties the two together, without having the same label.
I'm not being a dick, those are different things. A define statement is not a label statement, and it certainly isn't an event.
def add_mother_obedience_breakfast_action
The define statement sets a single variable to a value at init time. The variable is treated as constant, and should not be changed after being set.
label mom_serve_breakfast_request(the_person):
Label statements allow the given name to be assigned to a program point. They exist solely to be called or jumped to, either from Ren'Py script, Python functions, or from screens.
The flow is into the crisis events in mom_workday_breakfast.rpy ; some of those are not yet linked up, as the scenes they are intended for are being built. The types of events being used;
obedience_event, love_event, slut_event, story_event --> mom_breakfast_crisis_action
 

rb813

Well-Known Member
Aug 28, 2018
1,093
651
Anyone know how to make employs wear uniform showing their breast without bra ? they keep wear random bra even I didn't put it.
You would need to have a work uniform set in either the Full or Underwear category that doesn't have a bra.
 
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rb813

Well-Known Member
Aug 28, 2018
1,093
651
...So anyway, what I'm trying to understand here, when I see an almost-empty script that just has a define statement and a label, is what I should be doing to verify that they are just empty placeholders that haven't been developed yet. If I search "mother_obedience_breakfast_requirement" and "mother_obedience_breakfast_action" and "mother_obedience_breakfast_label" and none of those are referenced in any other scripts, can I confidently say that those elements have not been implemented in the game yet?

I have had some experiences digging through the scripts of other games, where an element is invoked without using the full name of it (because the thing that's invoking it uses a dynamic string), so I don't want to assume that not finding the full name of a define or label anywhere else means that it's not referenced anywhere else.

EDIT: And to be clear, I'm trying to understand how this kind of thing works for this game in general, so that I can look at any script and get a sense of whether an element of it is actually implemented in the game or not. The breakfast in bed thing is just an example for the purposes of illustration.
 
4.70 star(s) 55 Votes