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Heisenberg867

Newbie
Jul 18, 2018
90
149
So should we be giving up hope that anything good will be happening to the character models at this point? I really fell in love with the first Lab Rats game, but whenever I try to get into the sequel, the character models just kill it for me. With every update, it seems less likely that Vren is going to make any change to them.
 

Twistty

The Happy Beaver
Respected User
Donor
Former Staff
Sep 9, 2016
4,149
37,845
Can you add simple tutorial for making money or walkthrough
Haven't played the game since I posted it.
If you have one that you know of to link to me - I'll add it.
Also has the girls gotten any better looking since I first make the OP?
Looked "frumpy" to me at the time?
(Might need an update if someone posts any pic's)

Cheers
 

Deleted member 229118

Active Member
Oct 3, 2017
799
964
Can you add simple tutorial for making money or walkthrough
I found only two ways to make a decent income:

At the start of the game go to the r&d Division:
Assign research project.
Basic medical application.
Spend time lab researching.
Repeat until done.
Create a new serum design.
Primitive serum production.
Basic medical application.
Create design: Health Potion MK I.
Assign research project.
Heath Potion MK I.
Spend time lab researching.
Repeat until done.
Finalize design of Health Potion MK I.
Assign research Project: random.
Main office.
Set supply to maintain to 1000.
When company effecenty is lower then 80%.
Spend time orgainizing your business.

Choice 1:
Purchase new business policies.
Serum policies.
Batch size improvement 1.
Hire some new.
1 person for ever possition.
Production Division.
Set production Setting.
Production line 1.
Currently producing Health Potion MK I.
Production weight: 100%.
Auto Sell treshold: 0.

Choice 2:
Buy up to 100 supplies.
Production Division.
Set Production Setting.
Production line 1.
Currently producing Health Potion MK I.
Production weight: 100%.
Auto Sell treshold: 1.
Spend time in the lab producing until you run out of supply.
Access serum production stockpile.
Add 1 Health Potion MK I to the player.
Marketing division.
Spend time shiping doses of serum marked for sale.
Talk to stephanie.
Ask about advance research.
Assist stephanie.
Health Potion MK I.
Stress the importance of your choice.
Assign reseach project.
Improve Serum Poduction.
Spend time researching in the lab.
Repeat until compleet.
Assign Reseach Project.
Clinical Testing procedures.
Spend time researching in the lab.
Repeat until compleet.
Create a new serum design.
Improved Serum Production.
Clinical Testing procedures.
Basic medical application.
Create design: Health Potion MK II.
Assign Reseach Project.
Health Potion MK II.
Spend time researching in the lab.
Repeat until compleet.
Finalize design of Health Potion MK II.
Assign Research project: random.
Production Division.
Set Production Setting.
Production line 1.
Currently producing Health Potion MK II.
Production weight: 100%.
Auto Sell treshold: 0.
Main office.
Hire some new.
1 person for ever possition.

Choice 1 is quicker but choice 2 offers alot more money.

Both are good stead sources of income aslong you dont hire more then 5 workers.

You can see the value of a drug when creating new serum design of the right penal or when checking review serum design.
Hover over drug and check the right panel.
 
Last edited:

ARB582

Active Member
Jan 6, 2018
517
326
I was thinking of playing this game since i liked the first,but i just wanted to know how much content is there in the game right now.
Say compared to original one how much content is currently there in the game
 

Deleted member 229118

Active Member
Oct 3, 2017
799
964
I was thinking of playing this game since i liked the first,but i just wanted to know how much content is there in the game right now.
Say compared to original one how much content is currently there in the game
I would say 75%.
Lab rats 1 is more of an rpgs where lab rats 2 is more of a management game.
There is enough content to keep you busy for hours.
Most of that content however is trying to research drugs, get the requirement for researching advance drug's, and removing the side effect part of drugs.
Very little is spend having sex or corrupting people.
And events are few.

If you are looking for a managment game with porn play lab rats 2.
If you are looking for a porn game with management play something else.
 

lolotech

Member
Oct 7, 2018
265
329
Well had to remake another game cause old save is broken. Anyone else having trouble with 3 wiling staff to advanced research? for one, 2 girls who were 80+ didn't get listed, 2nd i have 3 now, but it just keeps looping, doesn't bring up screen to select/proceed
 
Oct 15, 2017
193
294
Its insane how much worse he's gotten at renpy since the first game, the second you pay for a prostitute in this update you just get a long string of errors. How does he miss this stuff
 

lolotech

Member
Oct 7, 2018
265
329
is there an easy way to move drugs from production supply to sales supply? doing it manually take alot of time
In production change the auto-sell threshold from none to 0 not none, thats the best way to do it


Its insane how much worse he's gotten at renpy since the first game, the second you pay for a prostitute in this update you just get a long string of errors. How does he miss this stuff
Thought it was just me from loading old save? from what I have seen previously in his code, inconsistent naming conventions, typo's
 

ARB582

Active Member
Jan 6, 2018
517
326
I would say 75%.
Lab rats 1 is more of an rpgs where lab rats 2 is more of a management game.
There is enough content to keep you busy for hours.
Most of that content however is trying to research drugs, get the requirement for researching advance drug's, and removing the side effect part of drugs.
Very little is spend having sex or corrupting people.
And events are few.

If you are looking for a managment game with porn play lab rats 2.
If you are looking for a porn game with management play something else.
Thnx for the reply man.
Might give it a shot
 

toolkitxx

Well-Known Member
Modder
Donor
Game Developer
May 3, 2017
1,471
1,788
is there an easy way to move drugs from production supply to sales supply? doing it manually take alot of time
When you have an employee in the marketing department you dont have to move production manually. Serums above the value you set for storage will then automatically be moved and sold.
 

boblicticious

Member
Jun 16, 2017
293
579
Its insane how much worse he's gotten at renpy since the first game, the second you pay for a prostitute in this update you just get a long string of errors. How does he miss this stuff
If anything he's gotten better. There's a huge difference between coding 6 or so static locations, 5 static characters, and maybe 9 or 10 unique events for each character triggered by the player with 2 or 3 different variations per event in lab rats --- to a sandbox using arrays to hold a non pre-specified number of characters with randomized attributes and models, a system with randomized crises events that instead of being triggered by a static prompt for a specific character in a specific location... are able to happen anytime and reference any random one of the characters in the array (meaning it's literally impossible to test each potential variation of character trait/model/location combination). And lab rats 2 also has an array for a non pre-specifed number of serums with a HUGE number of potential combinations of traits that would be just as impossible to test the consequences of each combination... whereas lab rats had only 2 or 3 static types of serums.

You are right that the number of bugs has increased... but the complexity of lab rats 2 is exponentially higher than that of lab rats.
 

Lorenzo_sl

New Member
Apr 4, 2019
3
0
Heres a collection of info/console commands gleaned from trial and error + other users here etc (i take no credit):

You don't have permission to view the spoiler content. Log in or register now.
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[SPOILER = "Script.rpy edições interessantes"]

além de usar o console para alterar a idade dos caracteres existentes individualmente, se você abrir o
\ Lab_Rats_2-v0.xx.0-pc \ game \ script.rpy
e procure por:

age = renpy.random.randint (18,50)

você pode alterá-lo para que o jogo gere apenas meninas na faixa etária que você gosta
Pesquise também por

padrão character_points = 20

E você pode alterar todos os números iniciais ao iniciar um novo jogo.
[/SPOILER]

[/CITAR]
 

Kor123

Newbie
Apr 7, 2018
18
6
Hi all,
I created a serum like shown in the screenshot
Unbenannt.png


My understanding is:

3+3=6 turns
+50 suggestability
+20 love
+15 sluttiness
+10-(6*2)= -2 obedience

Problem is, the obedience is dropping like a stone after use. So much, that i have a girl with 0 obedience now and don't know what to do there.

Any Idea?
 
Oct 15, 2017
193
294
If anything he's gotten better. There's a huge difference between coding 6 or so static locations, 5 static characters, and maybe 9 or 10 unique events for each character triggered by the player with 2 or 3 different variations per event in lab rats --- to a sandbox using arrays to hold a non pre-specified number of characters with randomized attributes and models, a system with randomized crises events that instead of being triggered by a static prompt for a specific character in a specific location... are able to happen anytime and reference any random one of the characters in the array (meaning it's literally impossible to test each potential variation of character trait/model/location combination). And lab rats 2 also has an array for a non pre-specifed number of serums with a HUGE number of potential combinations of traits that would be just as impossible to test the consequences of each combination... whereas lab rats had only 2 or 3 static types of serums.

You are right that the number of bugs has increased... but the complexity of lab rats 2 is exponentially higher than that of lab rats.
You got me there, I'll fix it by saying it appears he's making more unnecessary bugs that are mainly typos making the game try and call the wrong thing, I'd wish he'd take his time to test his updates a little bit
 
Sep 17, 2017
74
49
Hi all,
I created a serum like shown in the screenshot
View attachment 396509


My understanding is:

3+3=6 turns
+50 suggestability
+20 love
+15 sluttiness
+10-(6*2)= -2 obedience

Problem is, the obedience is dropping like a stone after use. So much, that i have a girl with 0 obedience now and don't know what to do there.

Any Idea?
Flat Obedience modifier gains are temporary, they go away at the end of the duration.
 

Denis25

Member
Dec 4, 2017
289
190
Can someone explain me what Nora wants?

I've already did 3 tests of Nora serum to open Tier2 (or Tier3) research. Then I was contacted by Nora for some Contractor work. I need to do something to get 2K. But I'm not sure what exactly I need to do.
 
Oct 13, 2016
110
170
I love Lab Rats 1 but this game is just a disappointment. Too grindy, pretty bad models, quite a few bugs (Mostly due to the complexity) and just overall boring. It's a shame that Vren isn't interested in listening to the players and changing things.
 
3.40 star(s) 127 Votes