Did you buy supplies? Can't produce serums without supplies. Also, don't bother making the basic serum, since that costs 10 supply to produce, and sells for $10 you can't make a profit on it. Instead, research the Basic Medical Applications (before you begin hiring so that you don't have to pay wages and don't need to worry about your company efficiency going down). Once that's added your serum will need 20-30 supply per dose, but will sell for $50+ (forgot the actual numbers), and will likely be your mainstay for a while.I use many time "Spend time to product serum" but not product serum (still 0/10)
heh, yeah I keep thinking its the original Lab Rats when I see the image and then I come here and find this.Someone please update that Thumbnail/Banner, it is entirely misleading. The models are completely different from what is featured there (and in my opinion are leagues, leagues I say, worse).
The last game was already unenjoyable unless you used mods why make it even worse now.Doesn't neccesarily contradict with it, there have been titles that actually made for a decent management system, and rarely even better.
Yet people seem to expect the same quality for this just started project as his last project ended with.
Considering the dificulty and the limitations of the system the game is worked in for an actual HUD based management system there atleast is something to see...sure it needs improvement, but that is something Vren is working on following his update posts
Yes I bought supplies and i can product serum. I did Basic Medical Application research.Did you buy supplies? Can't produce serums without supplies. Also, don't bother making the basic serum, since that costs 10 supply to produce, and sells for $10 you can't make a profit on it. Instead, research the Basic Medical Applications (before you begin hiring so that you don't have to pay wages and don't need to worry about your company efficiency going down). Once that's added your serum will need 20-30 supply per dose, but will sell for $50+ (forgot the actual numbers), and will likely be your mainstay for a while.
stThis game is so trash compared to the first one, what happened to if it aint broke don't fix it?
Look in ../game/images/character_images there are no renders.I give Vren credit for trying something bold, but I thought he really regressed with the images on this one, I like the first but won't really try this just for the renders. Every woman just looks the same, and sad.
Save, Close, Re-Open, and Load and it seems to speed right up again.loving the new body forms and poses, only issue so far is that the game pauses and slows at times.
I think lowering the production costs for higher quality serums will be a good start. Unless one is supposed to change production type everyday since so far, only a basic function with the +value trait seems to be a good investment for money making, any of the other traits increases production cost way higher than what the value gain could cover.The management system seems to be flawed. There is not enough profit margin on advanced potions....
A self contained system with 5 worker, 5 supplier, and one of each HR, research and marketing is only sustainable with the very basic potion with medical application. Hiring advanced workers does not help much.
It is not rocket science to balance this out (for me, I do programming).
I would recommend to split production into two parts. One for making money, the other for making potions for the player. Or a user action to ask some worker to make a choosen potion. So the player can create cash cow and corruption aimed potion designs.
The program itself iis is hell of slow with more employees. 4-5 second waiting times between clicks on my computer. Lab rats 1 works just fine.
Well I've found the production traits are good for when there's a large number of employees working in production. A +50 cost vs +200 value is good on paper but I have not seen a single recruit that can have a production generation above 50.I found that implementing the technology for better productions, i.e. raising the sugestion level increases the value in contrast to production costs... but it takes a hell of alot more time to complete the research
Banging doesn't cost time. I give them 1 potion and just keep banging them until they have high enough slutiness. Pretty sure I got everyone in the marketing wearing lace dress without bras and undies the day I got my hands on some surplus potions with at best, the improved production trait.I normally abuse save and load to get employees with 5 concentration and production, aswell as 5 concentration and suplies
sure you need aproximately 10 on both postions to unlock the sexy uniforms (in less than 10 days) but afterwards you just have to give your sales girl high suggestion potion and H her to raise slutty level and in same legue sales value (sex sells decree)
I did, which I am not too keen on since I don't like fishnets.Well it's still a work in progress so I do hope he will rebalance that part of the game to make profit building more obvious.
Btw...did you realise that adding fishnet tockings to the lace dress increases sluttiness even further?